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6 Comments

P3rspective2 votes

This skin is soooo badass, and I could see this being a legendary in the shop. Great work, hopefully it gets featured!

Santus1 votes

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This skin is soooo badass, and I could see this being a legendary in the shop. Great work, hopefully it gets featured!

Thank you! I wanted to make variations on the armor to have a feature that depending on the last dragon killed(that she assisted in killing) her armor would change but ran out of time to make them.

WSpeechLessC1 votes

Im loving this, Leo was my first Supp Main and my go to when idk my adc, i would so pay for this so hard

Santus1 votes

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Im loving this, Leo was my first Supp Main and my go to when idk my adc, i would so pay for this so hard

She is and I think still is the only support I enjoy playing as, I would also pay to have something like this in-game :).

Capi9741 votes

Wow! Very cool model man! Is it handpainted? (I'm sorry i'm not familiar with 3dimentionnal art). How long does it take to model something like this? I'd like to learn and do it myself for my concepts.

Santus1 votes

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Wow! Very cool model man! Is it handpainted? (I'm sorry i'm not familiar with 3dimentionnal art). How long does it take to model something like this? I'd like to learn and do it myself for my concepts.

Thank you! Yes it's handpainted. I sculpted the model to get some detail maps but I ended painting everything over at the end. The detail maps worked as nice guidelines though. It took me a while since I'm bad at doing concepts, had to do and re-do a lot of things. I think it was something like 60-80 hours to make all the process, I procrastinated a lot too. There are a lot of tutorials around to make 3D models. The softwares I used were Zbrush(concept/sculpture), Maya(Uvs/managingmodel), Photoshop(presentation/texture), 3D-Coat(Retopology/HandPaintedTexture) and Substance painter(MapBaking).

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