Champion Concept - Indrik, Beginner of the End

SpecToutBlad··2 votes·947 views

Lore: For many years, Indrik has examined the happenings on the Fields of Justice. Being a strong believer in the cycle of life and death, he felt it a duty to enter the League to make aware that no matter how much the Champions battle on the Fields, they will always die and come back to life. To Indrik, he views a fate of suffering death over and over again a miserable existence.

Through his relentless attack style, Indrik aims to enlighten others that there are fates better than that of fighting endlessly. And hopes to break all free from the grasp of the Fields.

Quotes "Cycle, cycle! It's always a cycle!" "Birth.. learn.. regret.. death." "Just when it's over, it's not." "Go back." "They still don't know." "I'm tired. But I can't stop until they do." "Through the motions we go." "First there is light.. then dark.. then.. a spark."

Joke - "Cycle, cycle! I want to ride my life cycle!" Taunt - "Not even victory will free you from the endlessness." Special interaction with Kindred - "You two are wasting your time."

  • with Nasus - "The cycle of life and death.. we all live.. we all die."

Passive - Spark - Every 10 seconds, when Indrik casts "Birth", it will automatically spawn a Life Leech.

Q - Birth - Indrik summons a pod of light that grows darker over time. After five seconds it will grow into a Life Leech and attack enemy units restoring health to Indrik. Enemies are able to destroy it prematurely by stepping on it. (5 second cooldown at all ranks)

W - Middle Life - Indrik sends an AoE skill shot to a target location that decays all targets hit. Afflicted targets will be dealt % max health damage, slowed, and have their stats decreased over five seconds.

E - End - Indrik jumps onto a target area and unleashes a shockwave of energy causing damage and applying a stack of Decay onto enemy champions. Using Indrik's other abilities refreshes the cool down of End. Enemies with three stacks of Decay are dealt an additional 15% of their max HP.

R - Rebirth - Indrik unleashes his true power and gains a 35% Attack Damage boost, 30% Attack Speed boost, 35% AP boost, and 25% Lifesteal and Spell Vamp boost while rapidly losing health. Once Indrik's health reaches "0" he is reborn with full health but with "0" Attack Damage and Ability Power and doubled movement speed. His health will decrease more slowly until it reaches "0".


I'm a long time League vet of 6 years and would love it if my idea could be reviewed :)

Open to any constructive criticism. Indrik is intended to be an Assassin/Fighter best suited for the jungle thanks to his Q and strength of his ganks from his E. As far as appearence, he is meant to be sort of a spectre with a hat covering part of his face and opaque glasses.

8 Comments

FmlItzBoreas1 votes

This concept is kind of over played. Life and death I mean. But, as far as the champ goes I feel it just needs serious reworking. It does insane damage. Like, guaranteed insane damage. Of I build tank and throw in one item for damage, I'm still gonna chunk 15% of the enemy health by landing three stacks of decay. Which aren't hard to do considering I just build around the enemies damage with tank items. And then BAM. And the Buffs? assassins don't usually get buffs. Shields or invisibility maybe, but. That's, again, not assassin like. What's more frustrating than Braum with a Aatrox AOE and Zeds Damage times 10? I just did not understand the ult at all.

These are just the opinions of one man, however. I do not work for Riot, (Yet ;P) and I am in no way an expert or trying to put you down or otherwise out.

FmlItzBoreas1 votes

I did not even downvote, because I feel like it just needs to be reworked. I see the potential.

SpecToutBlad1 votes

I can see where building him as tank could show a drawback for that kind of damage. But then also the possibility it's not insanely easy to land his E three times, like maybe adding a short delay to each subsequent cast (similar to adding mana cost to Kassadin's ult after each use). I want Indrik to be a relentless assassin type champ so as to adhere to the theme.

I honestly had no idea the life/death theme was overplayed haha. I just had the ideas for the quotes and worked off of those.

The ult gives him a huge damage buff while his health drops off at a fairly fast rate. Once he dies the first time, he comes back with no AD or AP and becomes useful in a "spread some love" kind of way while his health drops off more slowly. When he dies the second time, he will be slain and the person that got the last hit in his second life will get the kill.

FmlItzBoreas1 votes

So if he doesn't die the second time... Then what? What does he do, anyway? Just tank damage for his team? Like Sion without damage? It seems kind of weird.

SpecToutBlad1 votes

He does die the second time - no matter what. His health will drop off more and more as time passes to ensure he does die. Similar to Sion.

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