New Champion or Gamemode: The Architect
We need a minion based Champion. Possibly even a gamemode where each team has a randomly selected member become this special champion whom can choose to decline playing as 'The Architect'. Though if all five decline it reverts back to a random selection. Furthermore the team can vote which of them becomes the champion: sacrificing their 20% chance.
Passive= Minions Provide for Their Creator with Death Donations and Life Taxation: Minions that die within 2000 grant 'The Architect' 1 gold piece if on their side. Additionally, the player gains +1 gold per allied minion spawned every time the nexus minion waves spawn.
Alt Passive= WINIONS UNITE!: While Winions is active Caster minions within 600 gain the ability to cast heal over time spells on nearby allies and Melee Minions gain a shield which reduces all damage by 50% Including True Damage.
Q= Brute Force Training: for 10 seconds gain an AD based melee damage boost and a damage reduction boost. 30 second cool down. Becomes activated for 15 seconds without a cool down upon activation of Winions.
Alt Q= Mighty Blow: While Winions is activated Q becomes a forward dashing three-use stun which lasts 2 seconds then provides a three second stun immunity to the target and deals 5% of their total health +AD.
W= Mystical Training: for 10 seconds the user switches from an attack range of 150 melee to 600 Ranged. Grants Damage equal to half Ap and half AD. 30 second cool down.
Alt W= Mystic Blast: While Winions is activated W becomes a single-shot 1000 Ranged attack which can be blocked by physical objects and champions. This attack travels quickly and deals 30% of maximum health in true damage.
E= Royal Guards: Construct a beacon which calls down 6 Minion paratroopers with bows and an attack range of 770 ranged. These troopers defend the location for fifteen seconds before dying/ realizing they left something in the oven/deciding they are to lazy to do this right now. Cooldown: 30 seconds. Three charges. Cannot be placed within 950 ranged of a functional enemy structure due to Jamming signals. These minions deal Half Ad/Half Ap damage and hit for Melee minion damage +1% maximum health per attack with a speed based on AP. They guard a 100 ranged radius and will target anyone within 870 of their beacon.
Alt E= Masterful Architecture: 5 second channel; if Winions ends before the channel Masterful instantly finishes due to the surge of leftover energy from the spell. Constructs a Minion Factory atop a destroyed tower which places a single Siege minion on the field every 30 seconds for 90 seconds if not destroyed. This factory is guarded by way of 6 Minion-statues which shoot caster-minion bolts within 775.
R= Winions: Lasts 15 seconds: Can be deactivated early to heal 6% maximum health per second remaining to ALL within 600 ranged. I personally like the first one better./ Or can be deactivated early to heal 20% maximum health to all ALLIES within 1000 range per second remaining=5 seconds remaining 5000 range. 180-150-120 second cool down?
Edit: 2016/26/7 Yes, Champion 2 votes Yes, Gamemode 1 vote The idea needs changing, yes 0 votes No, the idea is complete trash 0 votes No, could be used as NPC 0 votes 3 Total