elemental combo mage(concept)
This is my concept for a new mage with what is basicly 15 spells "The master elementilist" P. You use your spells to make combos Using a combo puts all components of it on cooldown The more complex the higher the cooldown Maxing a basic spell greatly reduces its cooldown Q. Fire W. Earth E. Water R. Air (Ultihat does not work) Q does a bit of dammage point and click W pushes enemies away from a point no dmg E shoots a rebounding slowing water stream does a little bit of damage R small speed budd Q-w pulls in all enemys near you damaging them Q-e slows and damages in an area Q-r leaps toward nearest enemy while doing aoe damage W-e creates a slow zone that roots and damages after a delay W-r knocks foes away while granting a ms boost E-r steals foes movement speed Q-w-e slows and continuisly damages players while spreading of it spreads it roots the original target and continues Q-w-r stuns and damages 1 target gives you ms boost during duration of stun Q-e-r creates a large zone that damages 3 champions and gives you a speed buff gets diabeld if you leave W-e-r gives an increasing slow zone while increasing your speed if you stay in range it roots them Q-w-e-r after a channel stuns and heavily damages all targets giving allies that damage them a speed boost doubles cooldown of spells
I only have the gameplay kit thought up of and I do not know how to make art would love if sombody could at lest draw the maste relementalist If it was made by riot make some interactions with udy and elementalist lux