[CCOS] May Results are Here!

ModEchoing··13 votes·1,686 views

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Congratulations to the select few who participated and Arakadia for making me determined to deliver on the 31st! The May CCOS is at an end, and it's time to announce the winners!

As a fun fact, did you know I forgot to change the month on the last month's results from March to April? Awkward.

But first, your judges!

Echoing. Eh. Prospector Pete. A new guy! Many thanks to him for sticking it out!

Press F to pay respects to THE RlVER KlNG, who was judging but was struck by real life circumstances that also screwed over his own contest.

F

With that said, the winner of the May CCOS is...

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Yen'Cruor, the Heart of the Void, by Doctor Fail, with a score of 181/220! Void: 1, Cards: 0.

In second place, Amnoira, Concierge of the Covetous Garden, by Arakadia, with a score of 176/220! Happy 31st to you!

In third place, Ayohn, the Emissary from Another World, by Raxistaicho, with a score of 175/220!

In third place, Ayohn, the Emissary from Another World, by Raxistaicho, with a score of 175/220!...wait, this is a no-ult zone, cut that crap out!

In fourth place, Kirylis, the Snowborn, by Skylarke, with a score of 165/220! I actually don't have a witty remark for this!

In fifth place, Cholerax, the Plague Harbinger, by WAAAAAAAAAAAAAGH, with a score of 160/220! And yes, that's all 13 A's. I counted.

You can find my scoresheet here, and Prospector Pete's scoresheet here. I don't know about Prospector Pete, but I'll be around to answer any questions you might have.

I'll try and get the next contest up within the week. If you're interested in judging, hit me up at "[email protected]".

Don't take bad scores personally! At the heart of every critique is a desire to see you improve and do even better! This stuff takes way too much work if we didn't like you!

I hope you see you again next month!

-Echoing

38 Comments

Doctor Fail5 votes

Oh, cool! I never anticipated actually winning one of these.

As always, most all of the entries were interesting and reading what everybody else envisioned and submitted was definitely the most fun part of the contest. Congratulations to everyone, you're what makes the ccos a joy to follow. I look forward to seeing what all gets submitted next month, and good luck to any who enter.

Hoffmisc5 votes

Color me surprised.

Echoing, although we've personally never spoken I must certainly admire your passion for this sort of thing.

I knew Sir ArmaMalum well and was at one point a judge but resigned mid way due to real life obligations. I was also tasked with maintaining a repertoire of every champion on the boards (which i will entirely admit was a bit too ambitious so I took it all down)...

The fact that you've kept this contest alive is rather astounding. Congratulations, that deserves some serious applause.

I think my greatest accomplishment in this sort of thing would have been getting a single Rioter to comment on one of my champions...

Personal accomplishments that add nothing to this comment aside, just in case you weren't feeling up to it or considered stopping just know that some of the original judges definitely appreciate the effort you and all of your judges have.

ModEchoing1 votes

Oh. Wow. Thank you.

Ýones2 votes

Hell, it's about time.

Arakadia1 votes

It was on time...right?

ModEchoing1 votes

Yes, because you made a big deal of the 31st so I figured I couldn't slack off at any point there.

Arakadia1 votes

Well thanks, this was really cool! I most definetly appreciate it, and know others do too. This was pretty thoughtful of you!

Just out of curiosity what are you doing about the Wardens program? Are you interested or would it be too much?

EDIT: found the answer.

Ýones1 votes

{quoted}

It was on time...right?

It was. It also was a refrence to the Starcraft 2 opening.

Arakadia1 votes

Oh lmao, mb. I have very little experience in Starcraft stuff at all.

Skylarke1 votes

Rip Tychus.

Boom, headshot.

THE RlVER KlNG2 votes

F

(Thanks for the shoutout)

I've been juggling a lot at the moment and while I've had the time to drop by and make a thread or two and check up on the happenings of the contest, I am not confident in saying I would have been able to deliver as a judge both in this contest or fulfill the deadlines for the CCCCC, as I'd rather be honest with you all from the start instead of stringing you along for a month. I apologize again, as the soonest I will be able to post the CCCC results is most likely the end of June; this is a rough estimate as I am not only juggling my own entry for the June CCOS but a lot of work and family-related issues at the present time. Nothing excessively strenuous, or dangerous or depressing, just very time-consuming and difficult to disclose.

Great job to all the contestants, especially to Doctor Fail, you're a rising star and I'd like to see more from you. Pete, you were a tad too generous for some concepts that definitely deserved a lower score. I say that in the nicest way possible, both to you and the contestants, it was just an observation I had. Really good CCOS this month with a batch of solid champions. Next month I'm sure will have even better ones and I'm excited to see the entries begin to roll in - especially my own.

One last note, to anyone interested, the Boards powers-that-be are holding appplications for moderator positions for individual sub-boards. If you think you have what it takes, be sure to check out the post stickied to Concepts and Creations.

Prospector Pete1 votes

Yea, it was my first time as a judge, so I didn't really want to seem to harsh/didn't know what was acceptable to put. Anyway, I had a lot of fun and this was a great experience for me, so keep up the good work everybody!

BowieTheNifty1 votes

Hey man life happens. I tried judging for the CCOS a long time ago and I wasn't able to complete my task due to college. Don't be harsh on yourself mate. Though hey I am excited to see the results of the CCCCC. (SO MANY C's!)

Skylarke1 votes

Well, it was interesting.

@Echoing

The idea behind Kirylis' counterplay was that you'd fight her in lane by forcing her to burn cooldowns - passive, W, E, due to how long they could be. So you'd bait out an ability, then strike at her while they were down, especially as you would generally max Q first. This would be particularly true with her W because her ability to gapclose on an enemy was strongly dependent on this ability as well as much of her combat prowess. In reference to the E it's actually shorter range than Blitzcrank (which is 925) and travels at less than half the speed, which I felt was appropriate given the potential power. I also drew the range of the W from Trundle, which is also 800, and unlike Trundle, must cast it directly on herself, limiting the potential ground covered.

In teamfights you would deal with her like any other zone-control champion - don't fight within their zones of power, and especially not within tight corridors like the jungle. Being almost a pure-melee champion you would be susceptible to poke and you would also need a tank on the team to initiate. The ult does seem too strong though, and I think one other reason might be that it's 120/105/90 as opposed to something more like 150/135/120, although the ranges are definitely something to account for.

THE RlVER KlNG1 votes

The thing is, that's counterplay to most all champions. 'Bait their cooldowns' isn't much of a counterplay when her Q has such a low one, and her spells are so generally powerful that when she does decide to use them you're pretty much fucked.

Kirylis is overbearing because she deals a large amount of damage, with respectable mobility, while also bringing top notch utility and CC. She's like Camille, but with more effect bloat.

ModEchoing3 votes

Fighting outside zones of power doesn't really work all that great when Kirylis's zone of power is the entire lane.

Trundle's zone of power is pretty nasty, but he still he to walk within it. He doesn't get the ability to freely dash around and prevent escape or ensure his own easy escape. Not just that, but generally Trundle would have to engage his foes in combat to get something done, or at least have buddies around.

Not so much with Kirylis, who's able to lay down her W, dash over a jungle wall, press E to pull someone through a wall or otherwise out of the fight, then dash back into the fight with the enemy team one champion short - or just stay there and beat the poor sap (probably an ADC) to death. Cooldowns also become less and less a balancing point given Kirylis' preference for autoattacks and AD letting her splash into an Essence Reaver-centric build that would let her fire off her Q at alarming rates while also getting her zones of power back online even faster. Specifically, at 30% CDR, you've got a downtime on the Q of about 2.2 seconds. If you can squeeze in an extra 10% from Ionian Boots, you've got 1.6 seconds of downtime. Maybe even 1.3 if you're daring and skip out on the Ferocity tree for the CDR.

The slower speed on the E doesn't quite work out as a balancing factor since it starts at max range. I like the kind of paradigm there, and in fact Kirylis was one of three champions that used that in this contest, but with a (potentially AoE) pull to your cast point, that's insanely powerful since a max-range cast can't miss.

There's many things crazy about the ult. The damage alone is pretty overwhelming - that is a TON of damage you're doing over the duration, more than most ADC ults. The slow alone is pretty powerful too. The dash cancelling is potentially gamebreaking. These are all powerful effects already, and now they're on an effect whose range is so huge you're trapped inside it because it ate the lane. You can barely Flash out if you're trapped in the center. How can anyone teamfight Kirylis's team if this ult is up? You can avoid Amumu's ult since he's pretty obvious about what he's trying to do, but Kirylis can just dump this at any time - and almost anywhere because of her W - and trap an enemy team.

The statement that Kirylis needs someone to initiate for her is...not entirely true. Maybe if she's saving her E, but she's perfectly capable of initiating a fight by herself.

Probably the biggest shortcoming here is that, even though you planned an assassin, I can definitely see a support player taking Kirylis for the huge amount of CC she brings to a team. That's...not something that should be happening on an assassin.

If you had to do it again, I'd recommend you erase the E and R and the on-hit damage on the passive. Probably the fresh snow mechanic too - meaning the heal on the Q goes as well. You'd want to shrink the W's range, since it's a workable ability but not with that huge an area. For replacements for the E and R, it seems like you'd lean closer to isolating a single target and dismantling them while they're stuck with you. The basic idea of the E (pull people closer to you) could probably work with much less range, since Kerrigan does it in HotS, but you could also go with creating a directional wall of spikes facing toward you that stops and damages anyone trying to dash through. For the ult, if you're attached to the snowstorm kind of theme, you could mark a target champion, and after a delay unleash a gale that damages and shoves everyone away from that champion, thereby leaving you with a fresh target.

You'd end up with increased team utility over other assassins to make up for your lack of upfront burst, but the power here would be distributed in a more selfish way that incidentally helps your team instead of universally-useful utility.

As always, though, I'm looking forward to your next concept.

BowieTheNifty1 votes

Well I really wish I would of gotten any feedback before the judging started. Would of helped with changing up the kit. Considering what I read from the judges, it was clear what was wrong with the kit and what was done well. Still glad to be apart of this month's contest.

ModEchoing2 votes

I think I'll start trying to leave some feedback on concepts that are otherwise lacking in the next contest, since Maladect had some nasty problems that could have been sorted fast had someone pointed out that dealing 88% of someone's health in max damage in one combo might not be perfectly balanced.

BowieTheNifty1 votes

Having to wait a month for any sort of feed back was a bit disheartening. Like seriously that is what I mainly seek after all xD. Though it is interesting to see the two points of view with the judging. Both of you looked at it very differently. Instead I have begun on work with some fixes, especially with the passive. I knew exactly how I went wrong on the kit looking back on it. Originally the concept was supposed to be a tank shredder mage you see. When I tried to convert him into an anti-caster I made the oversight of not taking out his tank shredding passive and instead tried to fuse the two. A really bad choice on my part. Of course he is originally supposed to have nasty abilities being at the expense of high mana costs and lack of mobility. Though you don't have to leave feedback for contestants my friend. Just stick to what you gotta do. Especially if you are going to be a forum mod soon. I gotta get to work on my next concept and being based on the votes, looks like it will be my Void Support. Plus I gotta tune up little surprise for the boards tonight. :)

Doctor Fail1 votes

That would be a good idea, even if it's something barebones so that people can't just follow your post for an instant A with a judge, as I know someone expressed concern over in the entry thread. I think a lot of the critiques tend to focus around a certain area of interest, with concepts that happen to fall outside of that getting little or no real criticism for whatever reason (of which there are several possible).

The contest feels pretty hands-off when you don't get any critiques for the month, and in these cases anything that could generate discussion on the concept would be a welcome feature.

Arakadia1 votes

I'll express my glee for the results on another comment but am I the only who sees Ayohn got third place twice? Did Raxis do that good of a job!? 0_o

ModEchoing1 votes

If you don't get the joke, you didn't read the concept.

Arakadia1 votes

I'm not surprised I did this. I read the concept and just forgot about the ult lmao.

The Anagram King1 votes

Oooh. I got the highest score in one sheet, and the second lowest in the other! Though I sort've OCD covet the last place spot, for a sort've symmetry effect, it's still a very fun result.

This round was super interesting. I also think the winner was the right choice. So much lore!

FlameHalbrdOkido1 votes

dang didn't kno it was goin on I woulda submitted

ModEchoing1 votes

Whip up something now and look back here in about a week, tops.

Arakadia1 votes

Hell yuss. This is my first time getting 2nd place, even if it was by a hare!

This CCOS was exceptional imo. A lot of the concepts turned out pretty neat-o.

I really enjoyed making the website but it was a lot of work. Depending on who I do next, I might make another. I'm thinking of a true team duo champion that actually works together, a Malaysian myth based spirit that connects to both ally and enemy bodies literally, and a cat based champion with multiple lives.

Anyways I wanted to touch up on one of your points Echoing.

You were talking about Amnoira's experience gain being mostly beneficial if she is behind, which is sort of true. Its definitely going to be more helpful if she is behind, but its not easy to get kills when your behind. Thus its not like she will be impossible to set behind.

And her passive experience gain isn't supposed to be as helpful when she is ahead, because if it was she would be super snowbally. Its works best when she is around even, if not a little ahead, of the enemy carry because she will gain the maximum amount of levels and she has the gold/levels to fight back.

I mostly agree about your cast time and attack speed comment. I was thinking attack speed might help her get Lich Bane procs if she bought it and/or use her passive auto faster however she still won't be auto attacking enough. And fast cast times changing in general makes a champion feel clunky/different when they dont have the buff or when they are debuffed with slower cast times.

You don't get thanked enough for putting this up, but thanks too much for all that you do.

Ýones1 votes

{quoted}

a cat based champion with multiple lives.

Oh.... That sounds... Cool! Why hadn't I ever thought of that?

Arakadia1 votes

We all have these moments, your not alone :P

If I use that concept I'm definetly not giving them 9 lives, I'd probably reduce it to like 3 and treat them like Zac passives or Kled passives.

ModEchoing1 votes

No problem. It can get crazy at times, but it's fun for most of us, and that's what counts.

Maybe not the people that take the low scores really seriously, but there's not much I can do about that.

50000000000000001 votes

I have a couple questions. Are numbers (base stats, damage, scaling, etc.) part of the scores? That seems really difficult to judge without actually making a prototype and running tests, which we can't really do. Other people seem to do it, but is that part of the GNB scoreboard?

Also, is there a way to know when you start accepting entries? Just come onto Concepts and Creations board often?

ModEchoing1 votes

I myself don't care about base stats THAT much. They're fairly significant, but you don't pick someone for their base stats, you pick them for their kit. The numbers on the kit DO matter - at least to me - because they inform you on the intent of an ability to some extent. You can generally surmise that a long cooldown ability would have a powerful effect go with it, for instance.

It's not as difficult as you might think given that we've got plenty of champions to compare numbers with.

The Good Neighbor Bonus is for people who review other contestants. It's unaffected by your own concept.

I can't email the ENTIRE BOARD whenever a new contest starts, so just keep an eye on the board and look for it sometime next week. Once it's up, it's pretty hard to miss as it tends to stay on top of Recent.

50000000000000001 votes

Oh, I thought GNB was "gameplay and balance," my mistake. Also, thank you for the explanation!

Ýones1 votes

My next entrant will take a while because I'm making his splash art by myself (simular in style with Ogon's splash art). He'll also be the first voidborn I've made in about a year.

Billcurme1 votes

Well, about as well as I could expect, especially since I couldn't get my second review out. That said, I'm happy with the critiques I got, and am happy to say I've already drafted a new kit.

I don't know if you hear this enough, or if me saying this will really have any effect at all: Thank You. Thank you everyone who helps out with the CCOS, who participates in the CCOS, or even just checks it out to see the concepts. Thank you Echoing for keeping this contest going and giving such amazing feedback to all those who participate. Thank you judges who take time out of your busy lives to help Echoing out in order to give the best feedback and reviews and the most fair scores for everyone who steps onto this stage. Thank you participants who share your concepts with the community and help make the League forums a genuinely enjoyable part of the internet. The CCOS means a lot to a lot of people. So truely, all of you: Thank you. And I look forward very much to the next CCOS: both for my participation, and to see all the amazing concepts that will be brought forth!

Well, I've now met my quota for embarrassing myself in a public display for the year! Cheers all!

-Billcurme-

ModEchoing1 votes

Oh. Thank you very much for your kind words. I'll do my best to keep running the CCOS and pretending I actually know what I'm talking about sometimes.

Ýones1 votes

Hey, the gifs work now!

ModEchoing1 votes

It's a Christmas miracle!

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