What would you like to see on Kadarin? (Reupload of concept discusion)
If you have not heard the story of Kadarin then go to youtube and look it up. I have no interest in writing it down for you. So to explain what he was supposd to be like, the things we know is that he was supposed to be an ADC with no mana. Instead he was going to have a heat system that worked a bit like Rumble's, but gave him a slow instaed of silencing him and Attack speed instead of magic damage on-hit. He would also vent heat by attacking. The original design idea was a futuristic bounty hunter, so i took that into perspective.
Anyway, i had a kit in mind That i think would be amazing on him. Check it out.
Passive: Every auto attack or damaging ability Kadarin hits an enemy with gives him 5 Heat wich at 100 is imidietly consumed, rooting and silencing him for 1.5 seconds as well as giving him 110% bonus attack speed and increasing his attack speed cap from 2.5 to 3.5 (These auto attacks cannot generate heat.) During this time all damaging on-hit effects deal 150% Damage.
Q: Fires Two bullets in any direction the mouse is currently pointing (0.5 sec gap between bullets), Dealing 90/105/120/135/150 (+0.7 of total AD) These bullets also penetrate the first target hit. This ability is counted as a basic attack. CD 9/8/7/6/5
W: Gain a shield equall to 2% max health. This is increased by 0.5% for every five heat currently generated and consumes half of your current stacks. CD 14 sec
E: Dash a distance of 400. If the dash connects with an enemy champion you deal 80/90/100/110/120 (+0.3 Bonus AD) Damage and jump an extra 350 units. CD 8/7.5/7/6.5/6
R: When activated, Kadarin switches into drive mode for 6/7/8 seconds, making him untargetable and granting him a slight knockback on his Basic attacks. If Kadarin reaches 100 heat during Drive he instead aplies a magic DOT (30/s + 0.5 Bonus AD & 0.7 AP) That cost 1% of his Current health for each basic attack.
The only problem i could find with putting him into League of Legends is that the design of a futuristic bounty hunter that Samuel (The original creator of this champion concept) wanted bears too close of a resemplance to project lucian. Infact they are very alike, and so i would rather see Kadarin with a steampunk theme. I was thinking a mix between the Zaun and Piltover styles. With two railguns and somewhat of a headhunter themed design.
Please let me know what you think about this idea and post your thougts on abilities in the chat as well.