New Champoin Concept

Emperador·7/10/2018, 3:21:10 AM·1 votes·1,199 views

Well hello guys I have this idea about a champion but English is not my mother language so I will try to explain about the champion I came up with.

Champion Name Hackton Passive: Double Edged Sword -> Any champion that uses an ability near Hackton will gain an adaptive X ad / X ap / X armor and X mr increased while leveling up and stacks up X times.

Q: Press -> Uses the ability that Hackton stole then put the spell to cd based on the Ability cd he stole plus X% cd of that ability

Q: Hold - >throws an obejct at the enemy deals X amount of damage then steal one of their ability to be your own then puts the ability to X amount of cd. The ability must be on cd for Hacktonto be able to steal it. for example if the ability you stole is darius ultimate which has 90second then if you used it it will be 90second plus 50% which is 135.

W: Press -> randomly picks one of your team mate and one of the enemy then swaps their stats and you gain X% of the stats combined then puts the ability to X amount of cd. for example if it picked teemo from your team mate and it picked garen from the enemy team all of their stats will be swapped like teemo attack damage will be garen attack damage and garen attack damage will be teemo attack damage and teemo health will be garen health and garen health will be teemo health etc, and Hackton will gain X% of all the stats combined like if teemo has 50attack damage and garen has 80 attack damage combined that is 130 so Hackton will get X% of that same for armor and mr etc.

W: Hold -> randomly picks an ability from the enemy team which must be on cd both Hackton and the enemy will be able to use that ability for X amount of time then puts the spell to X amount of cd which is the same cd as the ability stolen.

E: Passive -> Charge up for a trap, Hackton can hold X amount of traps and will take X time to charge it.

E: Press -> traps can then be put in the ground to chain "like gp barrels" but they are invisible those traps makes chain together if the enemy tries to move touches it will trigger it which will deal X amount of damage and shock the target for X amount of seconds. the chain can be destroyed by stepping on it like zyra passive which in return will destroy all the traps chained to that trap which was stepped in.

E: Hold -> connect to an ally then picks an ability randomly which is on X cd then reduce the cd to 0, the trap charge will be slowed by X seconds (the same cd of the ability which was picked).

R: Press -> Hackton will immediately confuse the enemy so he won't respond to the summoner controlling him the same way like before for X amount of time for example if the summoner uses q w e r hotkeys to control the champion the spell will change the hotkeys to other random keyboard inputs like o j m n. R: Hold -> Hackton turn the game to a state it was X second ago and put the spell to X cd. for example if your team is taking baron and all the enemy is dead but ezreal in the enemy team was about to respawn he then used ulti to try and steal baron and then your jungler failed the smite for about 20health you can then use this spell to turn the game X second ago so that your jungler smite the baron correctly.

Well if you actually read until this I really thank you for reading all this and I would appreciate it. I know that this will be very hard to code especially the R Hold but I just had this champion idea and wanted to share it. And I also know that this will be very hard to balance so I didn't write Numbers and left it for the balance team to decide it . well thank you again for reading this :)

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