It's so easy to balance league of legends,I can tell as a programmer!
if (!Balanced) Balance();
if (!Balanced) Balance();
void Balance() { if (Damage > Defense) Damage--; else if (Defense > Damage) Defense--; else Balanced = true; }
Riotgames you gotta hire this man
if gameInitialize { int damage = 0; }
EZ
[zombie-brand-facepalm]
String Balance() { return "Fuck you Riot this game sucks"; }
Return 0;
aptprroved
edit: fuck this comment
Set league = null;
There fixed your game
? poor formatting this isn't c# or python
Where are your braces so I can see if you're a human worthy of any respect?
void Balance() { If(Assassins > Mages) Assassins++; else if(Mages > Assassins) Mages--; else balance = true; } //in other words, the game will never be balanced since this algorithm doesn't even anything out it's just biased.
Meanwhile at riot
While(GlobalGameStats.averageGameTime.minutes > 15.0){ Duskblade.buff(); Electrocute.buff(); Ignite.buff(); }
Community.feedback.setActiveListener(null);
if (Season = 8) loop, 6 { Nerf Xin Zhao; } return
My experience as a Xin Zhao main this season.
[zombie-brand-clap]
Well played.