Langu -- The Whirling Blades
Langu The Whirling Blades
Melee (175 range) No resource
Sharp edges (passive) All damaging abilities can critically hit. Critical hits deal 180% damage instead and apply a stack of wound for 4 seconds. Wounded targets bleed for 15(+15 per lv)(+75% bonus ad) physical damage over 4 seconds. Duration stacks up to 2 times. Melee attacks also deal bonus 10%/11%/12%/13%/14%/15% (1/4/7/11/14/17) of enemies missing health as physical damage and guarantees a critical strike. (Cannon occur on same target for 4 seconds)
Piercing blades (Q) 2 Cd 1000 range She sharpens her blades over time. Prepares one blade every 16/14/12/10/8 seconds (reduced by cdr). She can only store 3/4/5 (1/6/11) blades at once. She sharpens her blades 50% faster when she is not in combat and has no blades. Deals 20/40/60/80/100 (+100% ad) physical damage to all targets in a line
Cloak and dagger/Disabling shot (w) 12/11/10/9/8 200/1000 range Disabling shot (far): Throws a dagger, dealing 85/105/125/145/165 (+100% bonus ad) physical damage to the first enemy champion and cripples for 85% that rapidly decays over 2 seconds Cloak and dagger (nearby): Slashes the target, dealing 150% of disabling shots damage. The target is nearsighted.
Tactical retreat/ advance (e) 23/20/17/13/10 cd 375/725 range Tactical retreat (Click once): hops back slightly, next attack/ability deals 110%/120%/130%/140%/150% damage and grants massive ms buff of 120% that decays to 20% over the next 2/2.5/3/3.5/4 seconds Tactical advance (hold onto key): leaps to target area, next attack/ability deals 110%/120%/130%/140%/150% damage and reduce armour by 25% for 2/2.5/3/3.5/4 seconds Hitting the bonus damage on a champion reduce the cd by 2 seconds Leap and hop distance scales with ms
Opportunity (r) 110/95/80 cd 700 range She marks a target for 10 seconds and she gains: 50%/65%/80% bonus damage to the target 15%/20%/25% armour penetration to the target 50% ms near the target (750 range)
Killing the target reduces cd of Opportunity (r) to 5 seconds
Play style:
Depending on the build and positioning, she can be played both like
, focusing and picking out one target or
where she kites the enemies, hopping left and right and dodging death threatening hits.
She is an AD caster/assassin where she focuses on building cdr and flat ad. Picking up armour penetration for assassin while critical chance for ADC.
To play as an ADC, she relies on her Q as her substitute for auto attacking. Her Qs can crit and deal a tremendous amount of damage, however she can only throw a certain amount of daggers and they can be dodged. A risk and reward for picking a less consistent ADC. When getting dove, her W and E helps her blind/slow the target while running to safety.
When played as an assassin, she has to poke her targets down with the barrage of Q. Once they mispositions to dodge a Q, she can jump towards them with E and quickly execute them one by one with R.
Items:
Set 1 (Assassin)
Essentials:
,
,
Offensive:
,
,
Defensive:
,
, 
Set 2 (ADC)
Essentials:
,
,
Offensive:
,
,
Defensive:
,
,
Lore Still working on it. Maybe Ionian or circus girl that travels