My Zyra Rework Concept Discussion
I'm not sure if the Bramble E should be able to summon a vine lasher when targeted on a seed and in doing so its cooldown is reduced substantially. Since current design doesn't grant access to summoning them until you reach level 6 and unlock her Blossom form and using that forms E (grasping roots) to trigger the seeds.
##Current Q & E Comparison
- Currently, her Bramble Form Q is a point and click Thorn Spitter summoning ability which passively increases plant stats as you level it up and the game goes on (even more of a plant growing theme :3). So would it be fair to have her E which is a point and click offensive shield buff in Bramble Form be allowed to summon vine lashers whilst reducing the cooldown substantially to allow her to keep the plants flowing and only goes on full cooldown when the shield aspect is used?
##More Q Things
- Also, should Blossom Q, an AoE damaging ability which shreds MR which would ideally have a low base damage and the inner half of its radius or a little under a half knock up enemies too** but also would sprout seeds in the radius into Thorn Spitters?**
- I was thinking about adding an additional scaling mechanic to the Q's Passive e.g: for every 5 mins, stats gained by Deadly Bloom are increased by 2% and the plant damage reduction ("Plants beyond the first attacking the same target deal only 50% damage") is reduced by 2%. kind of like a Veigar treatment or she has to be Alive for 5 minutes and when she is dead the timer/upgrade is stopped and recontinues until she is alive and "growing" again.
##Passive Focus
- I think this should not periodically spawn 2 seeds but always spawn 2 seeds?
##Clartiy on Kit & changes
- So this kit is mainly plant focused with abilities designed to peel both plants and yourself bringing back solo lane Zyra without gutting support Zyra
- (Q Passive helps plants scale into late game hopefully not getting one shot)
- (via blossom Qs knock up where enemies kinda have to be close to you to knock them up, so you would 80% of the time need to stay close to your plants to get the most use out of this.)
- (and Brambles E to shield both plants and yourself)
Thoughts?
EDIT: Also, I've been stuck between the thought of having plants expire like current Zyra or act more like Heim turrets, cause if they do act like Heim turrets that would make sense for a plant-focused kit? idk... I need another perspective, please. q.q