Multiple Champion Movesets
As many players have noticed, the game often gets turned on its head when champions change lanes or positions more accurately to include jungler and support.
Well, what if each champion had multiple movesets where each different set could be designed for a different position?
This way, if one set becomes strong enough to function in another Position, riot could make unique changes to that set which should not affect the desired position intent.
It would become more to manage, but it would multiply the "effective" number of champions the game has without having to invest into new champion development as the champion concepts are already designed.
one of my comments a couple of times has been, "well, it seems like riot's new philosophy is that if every champion can play support, then the game is balanced" well, why not? why not make it where every champion can play every position and then just adapt from there?
no reason to complain, each position has a desired effect with its impact in other positions diminished and it places less of a strain on the "meta" when every champion can perform to an extent in each position.
I know this would be a significant investment, but it might take some of the strain off of league in the long term as well as returning the game to a somewhat strategic overlook with creativity and fun being a core point.
I think the biggest advantage of this would be to allow players to adapt to another position with the same champion, that way while data is being accumulated from a nerf which might have been given too much emphasis on any one point, the player is free to use the champion in that champion's still approved other positions.
This runs the risk of some fo the champion abilties being generic, but generic is not always a bad thing and leaves room for improvement based upon the champion and their own unique style.
Any comments or concerns?
one game...
which runs around the desert helping people would match up gameplay-wise with taking thousands of amounts of damage per second.
who has been brought back to life to fight forever by noxus makes sense to match up gameplay-wise with taking thousands of amounts of damage per second
to take THOUSANDS OF AMOUNTS OF DAMAGE PER SECOND SO THAT HER TEAM CAN DO MORE DAMAGE TO FINISH OFF AN OPPONENT.
to gain the ability to shoot milk out of his horns at the range of an adc in addition to being able to magically fly with pixies and go into the shadow isles for eternity to become depressed?
ever gain a real weapon?
to be irrelevant? Because now everyone in the game would have his R... for free... at no cost...and no downsides... and there's never a bad teamcomp ever...
can become an adc who shoots telekinetic blades from afar and can do some ineffective close combat too.
into an adc that thematically matches her character.
and
AND
into tanks.
)
into a machine gunning monster from the void.
and
are marksman is due to their story elements matching up with their gameplay, as well as riot having taken the months to plan these three champs out.
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.
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I agree with you that a marksman like
could have some tricky ranged tactics with the ability to engage or disengage...
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But that's not supposed to be where most of their power comes from.
.
.
and
and to come full circle