(Champion Concept) Stand User
Jojo Bizarre adventure has lots of interesting stands and we may have someone like Kindred, Annie, and Sugar Mountain Springs
. So this idea is what if we have someone more Bizarre feeling.
Champion concept. So there are 2 pieces to this champion or 2 bodies but they both share the same health bar which would be indicated on top of the main champion, we will call this champion Julie. Julie's ability is that when you move her, her stand will follow her, you cannot directly command her Stand to move as she will be on autopilot to follow Julie. however auto attacking an enemy the Stand will attack instead of Julie, aka Julie is how you move, her stand is how you attack.
Passive - Lady Parry Julie cannot attack enemies on her own, instead Miss Parry will attack for Julie. Attacking Lady Parry does damage Julie. Julie takes 25% more incoming damage, and Lady Parry takes 25% less incoming damage.
Q - I Kissed A GIrl Cooldown - 12 seconds Damage Per Second - 90/110/130/150/170 (+60% Armor/+60% Magic Resist) Julie and Lady Parry will make a laser line connecting to each other for 2 seconds. Any enemies touching the line takes damage per second
W - Firework Cooldown - 16 seconds Lifesteal Bonus - 6/8/10/12/15 % damage chained to all enemies - 10/15/20/25/30 Lady Parry will gain life steal and bonus attack speed for 3 seconds. Basic attacks will chain % of the damage to all enemies near by. The chain damage can lifesteal and crit
E - Dark Horse Cooldown - 20 seconds Bonus Movement Speed % - 20/25/30/35/40 Bonus Health per second healed - 2/4/6/8/10 (not %, just flat rate) Lady Parry becomes a Bird like Griffin, and Julie will Ride Lady Parry granting bonus movement speed, taking damage or attacking something will disable the mount. Wile mounted Julie will gain bonus heal overtime.
R - The One That Got Away Maximum Time Storage - 60/120/180 Healing % decreased - 40/55/70% Damaged Decreased - 10/15/20% When Toggled On a very sad narrative story will be played in the background, strong enough to flood the floors by your computer desk, about Julie life. Any ally and enemy around Julie will hear this. Toggle On - Consumes time energy, everyone within 2000 range will take less healing, and deal less damage except for Julie and Lady Parry. Toggle Off - Julie gains time for each assist and kill she gets 10 seconds, for each CS she gains 1 second. Large monsters gives 5 seconds, and epics gives 10 seconds also. Julie cannot gain time energy when toggle is on