Champion Concept - The Glitch

GlobgorOFMewni·7/18/2019, 1:10:42 AM·1 votes·1,187 views

Nani'ka - The Glitch

Role - Support/Mage

Passive - $#!+ The Glitch gains bonus armor and resistant = 1% of gold currently being held by the player.

Q - Poop Cooldown 16/15/15/14/14 Max Poop out 2/2/3/3/5 spawns a poop on the floor, poop acts as visable wards has a casting time of 2 seconds upon spawning in, Nani'ka can choose a gift if an enemy player destroys the poop, then they will receive the gift. gift 1 red - disables the players runes for 30 seconds gift 2 blue - abilities has a 25% chance of not working (goes straight to cooldown) gift 3 yellow - abilities or summoner spells gets their cooldown time doubled

W - MissingNo Marks an enemy champion Minions and monster damage increase x1.5/2/2.5/3/3 Damage decrease 10/20/30/40/50 (+10% of Nani'Ka ability power) The marked enemy champion takes increased damage from monsters and minions If the marked enemy champion is near Nani'Ka he gets a decrease in attack damage or ability power adapt ive

E - Error Room Duration 30/30/40/40/60 Cooldown - after duration ends 20/18/18/16/16 Locks to a specific location (river/lane/or jungle) Unlike Camille's ult that locks in one specific spot, Error room locks the whole area down, preventing entry and exit from all enemies and allies alike to prevent roaming and ganking, Locked in or out, enemies and allies cannot flash or exit and enter in any means possible. range is a WHOLE entire lane from your end lane tower the the enemies end lane tower, or entirely the jungle section

R - Cleave Cooldown: 60/60/60 Gold reduction % 50/70/90 double all allies active minion waves excluding mega minions with added gold reduction from the minion hordes

My thoughts on this idea: Nani'ka is a super glitched out champion with a high utility boost with the added bonus of keeping eyes on his target and making them question alot of stuff on the matchup like: "Is this ward worth destroying?", "how would i go around this?" or "should I go around". early game Nani'Ka would either go sweeper instead of ward, but if a Nani'ka starts E and buys a ward he is able to lock enemies in their jungle after the leashing phase causing heavy lost of early exp.

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