Ornn and Wukong for TFT! :D

Mxnto816·8/29/2019, 1:56:19 AM·1 votes·1,244 views

I have some ideas of my own that I think would be pretty cool if these champs came to TFT. I will be writing down different ways their ability could be doing. Will gladly take opinions but don't be mean pls, we are all human at the end of the day. Also, remember that I made these concepts IF they had one of these abilities. Lv1/Lv2/Lv3

-Ornn- Ornn Class: Smith/Glacial(?) Smith: Every Stage Ornn will make a random item when on Battlefield.

Bellows Breath(W): When this ability is used it can increase duration of CC. Duration increase - 1/1.5/2

Call of the Forge God(R): Knocks up the enemy in the box. Stun duration - 1.5/2/2.5. Damage - 300/450/600

-Wukong- MonkeyKing Class: Wild/ Monkey King Monkey King: The more enemys there are around him, It will increase armor and magic resistance by 10

Crushing Blow(Q): Lowers the Target's Defense and Magic resist (Or just Defense). Damage - 150/200/250. Decrease Defense(and Magic Resist) - Lv 10%/20%/30%

Decoy(W): Makes a Clown of himself and goes invisible around the enemy while the clown is attacking the enemy for 1.5 seconds then Does a spinning attack that hits enemies around it and disappears. Then Wukong will reveal himself and attack again. Clown amount - 1/2/3 I think Lv 1 should be 0 because that kinda sounds broken and the rest can be 1 and 2 but idk. Spin attack damage - 50/100/150

Nimbus Strike: When Casted ability Wukong Hits 3 targets and will gain bonus attack speed and Damage for 4 seconds. Damage - 100/150/200. Attack Speed - 30%/40%/50%. Bonus Attack Damage - 40/70/100

Cyclone(R): Targets around will get knocked up and doing damage per tick for 4 seconds. Damage per tick - 50/100/150

1 Comments

Sir Jungler8/29/2019, 3:29:06 AM1 votes

Yoo that actually sounds good