Jakk Deacon - the Shadow Pheonix Reborn

Subz0·9/15/2015, 3:00:52 PM·1 votes·299 views

Hey Summoners. I often think of potential champs to bring to the rift but this is the first time I've actually posted one. I had the idea of a split pushing champion. I'm going to leave numbers out where I cant; since I'm not totally sure how they would work and things could get messy pretty easily. I'm also not much of an artist so I won't have any pictures for you guys. I'm very open to criticism (as long as it's constructive); even more so to compliments. Ha! If you'd like to add values or pictures/fan art of how you think he (or maybe she, Jakkie Deacon?) I'd love to see them. I'll provide some lore below so you can get a better idea of what kind of person Deacon is.

Jakk Deacon -the Shadow Phoenix Reborn

Role: Fighter/ Assassin

Resource: Stamina (or mana if the kit seems too over/under whelming)

Passive: Shadow's Vigor - Deacon swells with Shadow energy as he chains skills together. Each chain lasts for 5 seconds and can be refreshed by auto attacks. After 3 chains, Deacon becomes empowered gaining (AS%) and his basic attacks deal an additional (AD%) (AP%). Afterwards, Deacon must wait 5 seconds before starting another chain.

Q: - Dark Flight (Dash) - Deacon dashes forward dealing (Scaling DMG) (AD%). Minions and small jungle creeps are knocked back and take reduced damage (maybe a % or capped DMG). Enemy champions and large jungle creeps are flipped over head. Flipped targets are stunned for .5 seconds upon landing.

W: - Phoenix Sweep (AoE) - Deacon sweeps low around him, dealing (Scaling DMG) (AD%) to all enemy units and knocking them aside (just a small displacement to the left). Units hit are slowed by (Scaling MS%) for 1 second.

E: - Shadow Strike (Skill Shot) - Deacon delivers a brutal blow to the first enemy unit struck; dealing (Scaling DMG) (AD%) (AP%). Minions and small jungle creeps are knocked back, dealing reduced AoE damage and slowing all units effected for 1 second by (Flat MS%). Enemy champions and large jungle creeps have their armor reduced by (Flat %) for 2 seconds.

R: - Crushing Shadow Kick (AoE) - Deacon lifts his leg, channeling for 1 second, before driving it downwards for an earth shattering strike in a two part AoE zone. The epicenter deals (Scaling DMG) (AP %) (% Missing Enemy Champion Health) (this could have a capped DMG for minions, jungle and neutral creeps). The outer zone deals reduced damage (reduced on the scaling DMG and AP and no % health DMG) and all enemy units are knocked back (just a small knock back). If an enemy champion is executed in the epicenter; Deacon gains full chain stacks for 3 seconds.

Passive - When Deacon falls low on health (25% health); he becomes veiled in Shadow Phoenix energy. This shields him for** (5/10/20% of his Maximum Health)** for 2 seconds with a 57 minute cool down. (I'm leaning towards 5 minutes but I'm not sure how OP this could get)

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