Double-Sided Dark Passage
The lantern is well known for saving a badly positioned teammate and securing that loose soul just out of reach, but what if Thresh's Dark Passage could be worked like Bard's journey to have an enemy click and take that passage? Imagine tight teamfights where the shield adding benefit becomes a easy trip for a well placed AO stun, or having an aggressive engager taking the bait into his own doom. Thoughts?