Adaliah, The Graveyard Angel
//Just want to start off saying it has been a while since we have had a Shadow Isles champion, I already submitted my idea for a Banshee Champion. As I was scrolling around the Shadow Isles wiki page I saw a Graveyard Angel on some sort of signet (?) and it has completely inspired me :D I am no artist so I found a picture of what I think she should look like..//
http://fc07.deviantart.net/fs71/i/2010/151/5/1/Cemetery_Angel_by_AshenSorrow.jpg
Health: 400 (+80) Health Regen: 6 +(.60) Mana: 250 (+45) Mana Regen: 3 (+0.4) Range: 500 Attack Damage: 46 (+2.5) Attack Speed: .620 (+1.25%) Armor: 16 (+3.8) Magic Res: 32 Movement Speed: 325
Passive - Stone Heart Each time Adaliah kills a unit her heart hardens and because of this she gains .5 Armor each time she kills a non champion unit, and gains 1 MR for each champion or Mega Monster (Baron/Dragon) she kills.
Q - Tears of Blood Adaliah's horror overcomes her enemy, causing them to cry blood doing small damage at first, and increases over the 2 second period and blinding the target during this time.
W - Wing Gale Adaliah spreads her wing open and creates a powerful gale that sends her back a few feet and pushing enemies caught in the gale back slowly over 3 seconds. If a unit hits a wall or turret during this time, they are stunned for .5 seconds. If an enemy attempts to enter the gale they are feared for 1 second.
E - Angel's Torment Adaliah inflicts damage on herself equal to 3% of her total health, and enters a state of powerful mourning for 5 seconds. Every spell cast during her Torment does an additional 3% of the enemies maximum health.
R - Tombstone Rapture Adaliah channels this ability for 3 seconds before it is cast, after the channel is complete Adaliah flies forward and raises into the air, becoming untargettable until the spell is finished. From a circle indicator below Adaliah, Tombstones begin to rupture up from the ground dealing damage to enemies hit and knocking them up. If an enemy is knocked up a second time they are feared 1 second.
//Would love some ideas or comments :D//