My champion: ihae-Baesin Good/Funny ideas wanted.

MigYalle·3/5/2015, 12:29:40 AM·2 votes·418 views

NOTE. MUST READ. THIS IS A CHAMPION CREATED PURELY FOR FUN. THE MECHANICS THIS CHAMPION CAN APPLY ARE EXTREMELY DELICATE AND CAN BE GAME BREAKING, DO NOT, I REPEAT, DO NOT START SAYING STUFF LIKE "OVERPOWERED" 2nd NOTE. What do you think this champion can make interesting in the game, What kind of jokes/easter eggs can he have with other champions (Kalista ) for example.

Passive: Sympathy The damage he does to himself is dealt as twice the amount to enemies around him as true damage. No abilities are effected by cooldown reduction.

Q: Relieve Cost: 20/30/40/50/60 health cost •Tears a spike out of his back and throws it on the ground where it stays for 3 second finding all targets In a radius, those who enter the radius will be damaged by it regardless if they leave the radius. Can stack up to 3 of these (on his back of course so the enemy knows.) Has to wait .5 after each usage and makes one more every 12 seconds.

W: Mistrust. Cost: 20/20/30/30/40 health Inflicts grievous wounds on the enemy, heals them for x amount, then does double the damage of the heal after 2 seconds. Any incoming healing will increase the damage done in a 2 to 1 ratio. (If raka healed 150 health, will take 300 damage) while the mark is active. 30 second cooldown.

E: Compromise. Cost: 10/20/30/40/50 • Cast on enemy: Reveals position of closest enemy (besides the one cast on) champion (Even if you already have vision on them) or closest enemy ward. • While on enemy, if a jungle/buff/dragon,baron is cleared you will receive the timer. • Cooldown dependant on what's revealed, if champion is revealed, 80/70/60/50/40 second cooldown, ward: 60/55/50/45/40 second cooldown • Champion revealed for 5/6/7/8/9 seconds •Ward revealed for 3/4/5/6/7 seconds

Cast on ally: Gives them true vision for 10 seconds. Cooldown 30 seconds 30 health cost.

R: Deception Enemy champion selected can now do friendly fire damage, meaning he could hit his ally minions, champions, turrets, (He can no longer see using his teams wards or yours.) He can be hit by his allies (damage reduced by 90%) Can hurt the enemies (Dealing 80\70\60% reduced damage) meanwhile your allies can not hurt the selected champion. Tenacity does not affect this debuff. Lasts 4/5/6 seconds.

Activated summoned spells like Heal, Clarity, will work towards YOUR allies • Heals will work towards your team reduced by 75% (If you used a AoE heal for 100 health, It would only give your temporary allies 25 health.)

unique If you use the ult on an enemy bounded with Kalista, if Kalista ults her ally, the debuff will disappear

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