Bio-Organic Abomination/Flood Skinline

6MillionBreads·11/19/2019, 8:52:40 PM·1 votes·1,188 views

With many recent skinlines being over-saturated with digital/robotic aesthetic from Program/Project to Super Galaxy I feel like we're long overdue for a bio-organic monstrous skinline and got to thinking how cool it would be to have a skinline reminiscent of the Flood from the Halo series or similar after recently playing through those games again.

My first thought went to Nautilus, instead of being this giant armored sea creature why not turn him into a hulking fungiform brute instead? Instead of swinging an anchor around as a weapon what if we just fused that concept with the arm itself creating one giant extendable weapon-arm? It would fit very thematically with his Q mechanic that allows him to "grab" and pull himself to terrain that he hits!

His W could have some noxious spores or something circling him as the indicator

E animation could be green spore clouds emanating from him instead of waves

the R could follow the same theme of the E and be like giant spore eruptions from the earth

Other interesting candidates for the skinline could be as follows

(Note: I like the idea of full-teamcomp skinlines, so I'm considering Nautilus the support of the line)

(Jungler) Trundle: where instead of his W being a big icy terrain it could be a greenish mycelium infested zone similar to the "creep" produced by the Zerg in Starcraft and his E "pillar of ice" is instead a fungiform structure!

(ADC) Varus: his Q can be again greenish and the projectile styled to look biological, W particles can be noxious spores circling the effected units, his E could leave a greenish infested aoe on the ground much like what I described for the Trundle W, Varus's R could have fungiform tentacles with spore particles flying out of him rather than his standard black tentacles

(Toplane) Yorick: Yorick has a shortage of skins and would be a perfect fit for this line! He could summon little sporelings instead of his little minions and a big spore mamma for his ult! His Q animation could be unchanged, maybe add some green effects around Yorick while the proc is active. his W could be a fungiform arena greenish with spore effects around it!, E could again be same as the original just greenish!

(Midlane) Taliyah: Another champion that has received little love in the way of skins! This is another idea that completely changes the theme of the champion, instead of manipulating rocks this Infested-Taliyah skin manipulates bioorganic fungiform material/spores. Her passive rock surfboard can be made of mycelium and grossness. her Q can fling bio-organic projectiles and the AOE it leaves behind can resemble infested earth (similar to the aforementioned Trundle W and Varus E). Her W can be a like a bio-organic fist or growth that shoots from the ground! The E rocks could instead look like spore pustules which would be super fitting as they pop when a champion flies over them. Finally the R could make a solid wall of fungus and spores much like what composes her surfboard

My idea for this is as a gross looking skinline to mix things up from the typical "cute, robotic, clean" skinlines we have been getting recently. It's okay to do a monstrous and all kinds of "yuck" and I like that I managed to fit some champs into this list that really deserve more love in the skin department anyway. I'd love to hear peoples thoughts/suggestions for this hypothetical skin-line or if you would be interested in these skins. My goal with my choices was to use champs that would be more unexpected and unique in the line (I considered Zyra but plants into fungus just seemed like low hanging fruit to me)

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