Kindle, the Phantom [Champion Concept]

Èlisé·7/12/2019, 10:20:03 PM·4 votes·3,846 views

Another idea I had, I won't lie this one I didn't put as much time as my previous one but I really wanted everyone's opinion on it.

Kindle, the Phantom

Passive: Phantom Origins

Kindle can only see areas with phantom flames or ghost poros, one phantom flame travels with her and her allies at all times illuminating up to 550 units, her auto attacks can’t go beyond her vision, Kindle can cast abilities from her phantom flames but can not cast spells beyond her vision. She can't see normal wards.

Phantom flames: Instead of wards, kindle gets phantom flames which acts as a ward, she can have up to 4 phantom flames up at a time, also Invisible champions in the radius of a phantom flames reveal their location. At level 9, Phantom flames last for twice as long.

Q: Enchanted flame cdr: 20 seconds

Kindle can enchant one of the Phantom flames [including her owm and allies flames], all ally champions in the radius[Including yourself] of enchanted flame gains 2/3/4/5/6 bonus AD (+10% bonus AP), Kindle can enchant a flame up to two times, which doubles the bonus AD. This effect lasts for 20 seconds.

W: Phantom Shadows cdr: 16 seconds

Kindle erupts a phantom flame causing any enemies within the phantom flame's radius to be blinded for 1/1.25/1.5/1.75/2 seconds, while dealing 40/65/90/115/140 magic damage (+55 bonus AP). This destroys the flame.

E: Soul tether cdr: 12 seconds

Kindle latches a tether from one of the phantom flame’s [excluding the one she and her allies carry], the tether will constantly hit the target until they get out of kindle’s vision, dealing 80/120/160/200/240 magic damage per second (20% total AP)(10% total AD).

R:Haunting cdr: 140 seconds

Kindle becomes one with the phantom flame [The one that travels with her] and becomes a spectral phantom, Kindle becomes incapable of doing damage to enemy champions or receiving damage from enemy champions, her movement speed increases to 30%/50%/70% and enemy champions within 300 units of her are feared for 1 second. This ability lasts for 2/3/4 seconds.

[slayer-pantheon-popcorn]

8 Comments

Cind3rkick7/12/2019, 10:28:24 PM1 votes

I like the idea of a champion relying on other sources for vision and attacks, but I feel it leaves alot of unanswered questions.

Do other/wards allies give vision? If an enemy attacks her from out of the range, will she see them? What about true sigh from ignite and turrets?

Also, what is her attack range? Might just be me but it sounds like if in theory she had all her flames in a line so she could see for around 120p units, she would be able to auto attack an enemy right st the opposite side

Mr Voidling7/12/2019, 11:38:44 PM1 votes

Honestly the basic idea of the concept is great. I have a champ who doesn't share vision with allies until they participate in a champion takedown with him, so I'm down for some unique vision mechanics. Phantom Flames reveal invisible champions, so I honestly don't even think she needs the ability to place wards? Interesting idea would be if her wards were her Q instead, so her passive gives her a special warding item called Phantom Flame, which she can upgrade once she reaches level 9 or something into a Farsight/Oracle Flame, giving her flames special properties. Flames would be target-able by allies and whatnot just like normal wards I imagine(Lee Sin/Jax interactions), with 3/4/5 hitpoints depending on her level. Lots of directions you can go. Also it is kind of strange that you mention allies/Kindle being nearby flames and gaining AD, since they literally have one next to them at all times, so Q is strange in that regard. But W and R are pretty cool.

Armighon7/13/2019, 12:52:51 AM1 votes

Playing this champ would actually be really cool and interesting tbh. I like the fun vision minigame thing going on!

Èlisé7/13/2019, 12:25:05 PM1 votes

Decided it would be a good idea to allow her to see ghost poros since their range is 450 and they tend not to stay that long.