Zenon, the Spirit of the nonliving.
Zenon, Spirit of the nonliving. Health: 485 (+55 per level) Armor: 22 (+1 per level) Magic Resist: 27 (+1 per level) Move-speed: 390 Attack Speed: 0.68 (+10 per level) Range: 215 AD: 67 (+13 per level) AP: 6 (+18 per level)
Zenon’s passive is CALL OF THE ANCIENTS: Every 30 seconds, a random member of your team will suddenly gain 30 movement speed and (+20% of their AD) magic damage per level on their next basic attack. This will occur on allies nearest to Zenon, but cannot be on the same ally the same time twice. Q: Mountain’s Embrace/Mountain’s Call Normal Form: Zenon deals 30-300 magic damage + 30% of Zenon’s AP. If there are any champions nearby, rocks will appear and will either grant a 3 second shield for 100-300 health, or fling themselves at all nearby champions to deal %10 of their max health and healing for %33 of the damage dealt. Cooldown is 16/15/13/12/10 seconds. Elemental Terror: Zenon gains a shield for 300/400/500 health per level on Zenon’s R. If the shield is broken, it explodes dealing %80 of all the damage taken to all units attacking the shield. W: Thunder’s Might/Lightning’s Call Normal Form: A skillshot, Zenon slams his fists in the ground, calling a lightning bolt to damage everything (including structures) in an area of 375 units to take x3 the damage caused by the skillshot, and slow them for 10/20/30/40/50. The skillshot has a width of 75 and a length of 525. Thunder’s Might deals 30/40/50/60/90 magic damage + %10 of Zenon’s ability power. Elemental Terror: Zenon gains 75/100/110 move-speed and 30/40/50 attack speed per level on Zenon’s R for 5 seconds. E: Tide’s Crash/Rain’s Call Normal Form: On hit spell, Quer commands a jolt of water to fly at a single target and slows them for %75 of the target’s health for 3 seconds. Elemental Terror: Heals all champions for 100/200/400 health per level on Zenon’s R. R: Perfection/Time’s End When cast, Zenon and all nearby allies (including minions and structures) gain 50/70/90 attack speed for 5 seconds. Zenon also gains Elemental Terror, changing all his abilities. If cast once more, all enemies in a radius of 500 are stunned for 2/2.5/3 seconds.
I saw this picture and thought of this champion idea. Here it is! The champion could look similar to this:
Here are some interactions I thought up of (Mind I have little creativity for character personality)
To enemy Ahri: You seem unworthy to use such energy.
To enemy Anivia: Mmm. A spirit of ice I see.
To enemy/ally Xerath: Come, brother. Let us rejoice in our reunion.
To enemy Syndra: You are the embodiment of evil. I like it.
To enemy Kindred: My regards, Kindred.
To enemy Kalista: My regards, Kalista.
To enemy Karthus: No regards to you, evil wretch.
To enemy/ally Malphite/Maokai: I respect your power, my friend.
To ally Bard: Always the trickster.
Thanks for reading! All feedback is good feedback, just no salt.