[Item Concept] AD / Spellvamp

Kameklo Reborn·7/20/2015, 6:11:52 AM·1 votes·325 views

Greetings Summenors!

I've just had the idea of an AD / Spellvamp item. There are a lot of AD based assassins on the mid lane but also in the jungle or top lane whose damage is not mainly based on their auto attacks but instead on their AD scaling Spells. Also I'd like there to be another item 3134 based alternative to item 3142 since the build of item 3071 was changed. Besides of cours the AD jungle item item 3707item 3714item 3719item 3723 wich are exclusive for junglers.


So my Idea for the item build is:

  • item 3134 1337 Gold
  • item 1053 800 Gold
  • item 1036 360 Gold
  • Final Cost: 503 Gold

Stets: Name: Blood Stained Knife

  • 3000 Gold
  • 55 AD
  • 20 Armor pen.
  • 10% cdr
  • 10% Lifesteal
  • 15% Spellvamp

Here are a few Champs this Item suits pretty well: Zed MonkeyKing Talon Yasuo Riven Rengar Pantheon LeeSin

Other non - assassins (Fighters) that can build this item for more sustain in fights: Darius Garen Hecarim Gangplank JarvanIV Jayce Renekton Shyvana Yorick Gnar


I am thinking about adding some kind of passive or active but have not found anything that would suit it yet.


I hope you like my concept of this item and leave your** feedback and thoughts** below.

**Thank you! **

2 Comments

The Anagram King7/20/2015, 6:29:05 AM1 votes

Urgot

No other champion even remotely understands the potential benefits of an AD-based spellvamp item.

But I'd support it for the sake of Urgot. Single-target healing homing missiles? Yes please.

CrazedPorcupine7/20/2015, 6:50:53 AM1 votes

If you want an AD spell vamp item it needs to have this passive:

Converts 100% of your lifesteal into spell vamp at a 75% exchange rate. (20% lifesteal becomes 15% spellvamp) etc.

The problem is that if you give both lifesteal AND spell vamp to an AD champ. They become next to unkillable because they have sustain from both their autos AND Their abilities.