[Champion Concept] Elvira - The Iron Lash
Name: Elvira Faction: Demacia Age: 36 Gender: Female Weapon of choice: Whip and parrying blade.
Background: Fiora's best friend up until Fiora's father disgraced the family name. Ultimately ashamed to be in contact with a family with a history of being untrustworthy, she broke off ties with Fiora and joined the military. While her weapon choice is unorthodox, she has proven herself more than capable of withstanding sticky situations. Elvira has a bit of a schoolgirl crush on Draven, despite him being the enemy.
Gameplay: Elvira plays as a control/tank champion. She uses her whip to inspire her teammates and catch fleeing targets so that the rest of her team may exact justice upon them. She thrives in teamfights where crowd control is necessary. Her ideal lane is Jungle but can be played as a support or top lane.
Abilities:
Passive: Point Defense - Elvira used her dagger to parry every 5th Attack Damage based ability or basic attack. Point Defense does not block on-hit effects or additional effects of Attack Damage based abilities.
**Q: ** Lickety Split - Elvira strikes out with her whip in a line dealing X magic damage and knocking aside targets along its range.
W: Crack of Dawn - Elvira swings her whip overhead and lets loose a loud snap, cleansing nearby allies of stuns, slows and fears and granting allies increased movement speed. Does not provide immunity to incoming stuns, slows or fears. Rooted champions are not affected.
E: Tame the Beasts - Elvira lashes out in a line, dealing X magic damage and slowing the first enemy she hits by 35% for 5 seconds. Elvira can reactivate Tame the Beasts within 8 seconds after successfully hitting an enemy champion with it. Hitting an enemy champion already affected by Tame the Beasts refreshes the duration and increases the slow by an additional 10%. Tame the Beasts can be reactivated a maximum of 4 times after being used initially. If Tame the Beasts misses at any point, it immediately goes on cooldown.
R: Exercise Restraint - Elvira snaps her whip at a target area within 800 range, dealing X physical damage snaring up to 2 enemy champions for 1.5 seconds. Once the snare expires, Elvira pulls the snared targets to her, causing them to knock up any enemy champions along their way.
How to play Elvira:
Elvira plays as a tanky CC powerhouse. Ideally set to play jungle or support. Her passive gives her some pseudo-sustain for fighting neutral camps or mitigating damage in scuffles with the enemy ADC. Ultimately, her job is to disrupt the enemy team and disrupt any disruption on her allies. Use Q to separate the enemy team and quickly put an end to deadly channels, such as Katarina's Death Lotus, or prevent enemies from regrouping.
Using Tame the Beasts allows you some options. You can damage and slow one target heavily by striking them repeatedly or dish out damage and slows to multiple targets, provided you can land skillshots. This ability is best used for tagging and chasing lone targets.
Exercise Restraint can be used to engage a teamfight, remove key players from a teamfight, or pull squishies in to eliminate them.