Was running through my google docs to find this champ Concept..
Name: Lol i forgot what it was, i think it was on the lines of Shad'ren through..
Melee/ranged Hybrid
Pure AD Build.
Stats:
Health: 450 (+65 per level)
Health regen: 4.75 (+0.55 per level)
Attack range: Melee, normal melee (Whatever range that is) Ranged: 575 (will be explained later).
Attack speed: .625 (+4% each level)
Attack damage: 50 (+3 per level)
Movement speed: 335
Armor: 18 (+1.25 per level)
MR: 30 (+.5 per level)
Mana: 150 (+24 per level)
Mana Regen: 6.5 (+.5 per level)
Roles: Marksman/Assassin
Resources: Mana
Passive: Gains an AD % buff on BONUS (as in AD aquired from weapons/masteries/runes, applies AFTER masteries with % buffs) AD. (Lvl 1: 5%, lvl 6, 10%, lvl 12: 15%, lvl 18: 20%)
Q: Melee: Somber Strike: Targeted Dash. (range of 575)
Champion dashes to target enemy, Applying 1 25/30/35/40/45% Slow for 2 seconds and dealing 40/80/120/160/200 + 40% AD damage. 25/22/19/16/13 CD.
Ranged: Bounty’s Mark.: Skillshot (Range of 1250)
Champion shoots a projectile. The first enemy hit takes 30/60/90/120/150 + 40% Damage and marked with a bounty debuff for 5 seconds. The 2nd enemy struck will take 15/40/65/90/115 and will receive a bounty debuff for 5 seconds (If enemy is killed before the debuff goes away, you gain +50 gold) CD 15/12/9/6/3
W: Melee: Blade of Ruin: Selfbuff
Champion readies for a surprise attack, dealing 20/40/60/80/100% AD as bonus damage, and dealing a 50% Slow if striking enemy from behind. 15/13/11/9/7 CD
Ranged: Calibrations! Insert Garrus face Toggle.
On: Champion gains +105/110/115/120/125 ranged on AA. Off: Champion gains 10/20/30/40/50% Attack speed
E: Melee: Mortal Draw (Yes, Hidden Twilight princess easter egg): Skillshot: Range of 400
Champion swings sword for a deadly drawcut, dealing 20/40/60/80/100 +25% AD as True damage 30/25/20/15/10 second CD
Ranged: Just another kick in the head: Target ability, 500 Range
Champion uses the sword as a battle pole, using momentum to jump on the enemy and deal 20/40/60/80/100 + 50% AD damage before vaulting off, launching the enemy 600 range units away. 20/17.5/15/12.5/10 second CD
R: Swap ability, 25/20/15/10 second CD
In Melee: Show aggression: Target ability: 750 range
Champion dashes to the enemy, slicing them for 100/125/150/175 +50% AD before using them as a launch pad and jumping back 750 range units. stuns for 1/1.25/1.5/1.75 seconds. Swaps to ranged after this.
In ranged: Take Control: Target dash: 750 ranged:
Champion Shoots the enemy in the foot, rooting them for 1 second before dashing to them and dealing 100/125/150/175 +50% AD damage, Swaps to melee after this
(note: Both forms have DIFFERENT CD’s, besides the Ult)