Was running through my google docs to find this champ Concept..

ZenithEevee·1/18/2015, 5:59:39 PM·1 votes·551 views

Name: Lol i forgot what it was, i think it was on the lines of Shad'ren through..

Melee/ranged Hybrid

Pure AD Build.

Stats:

Health: 450 (+65 per level)

Health regen: 4.75 (+0.55 per level)

Attack range: Melee, normal melee (Whatever range that is) Ranged: 575 (will be explained later).

Attack speed: .625 (+4% each level)

Attack damage: 50 (+3 per level)

Movement speed: 335

Armor: 18 (+1.25 per level)

MR: 30 (+.5 per level)

Mana: 150 (+24 per level)

Mana Regen: 6.5 (+.5 per level)

Roles: Marksman/Assassin

Resources: Mana

Passive: Gains an AD % buff on BONUS (as in AD aquired from weapons/masteries/runes, applies AFTER masteries with % buffs) AD. (Lvl 1: 5%, lvl 6, 10%, lvl 12: 15%, lvl 18: 20%)

Q: Melee: Somber Strike: Targeted Dash. (range of 575)

Champion dashes to target enemy, Applying 1 25/30/35/40/45% Slow for 2 seconds and dealing 40/80/120/160/200 + 40% AD damage. 25/22/19/16/13 CD.

Ranged: Bounty’s Mark.: Skillshot (Range of 1250)

Champion shoots a projectile. The first enemy hit takes 30/60/90/120/150 + 40% Damage and marked with a bounty debuff for 5 seconds. The 2nd enemy struck will take 15/40/65/90/115 and will receive a bounty debuff for 5 seconds (If enemy is killed before the debuff goes away, you gain +50 gold) CD 15/12/9/6/3

W: Melee: Blade of Ruin: Selfbuff

Champion readies for a surprise attack, dealing 20/40/60/80/100% AD as bonus damage, and dealing a 50% Slow if striking enemy from behind. 15/13/11/9/7 CD

Ranged: Calibrations! Insert Garrus face Toggle.

On: Champion gains +105/110/115/120/125 ranged on AA. Off: Champion gains 10/20/30/40/50% Attack speed

E: Melee: Mortal Draw (Yes, Hidden Twilight princess easter egg): Skillshot: Range of 400

Champion swings sword for a deadly drawcut, dealing 20/40/60/80/100 +25% AD as True damage 30/25/20/15/10 second CD

Ranged: Just another kick in the head: Target ability, 500 Range

Champion uses the sword as a battle pole, using momentum to jump on the enemy and deal 20/40/60/80/100 + 50% AD damage before vaulting off, launching the enemy 600 range units away. 20/17.5/15/12.5/10 second CD

R: Swap ability, 25/20/15/10 second CD

In Melee: Show aggression: Target ability: 750 range

Champion dashes to the enemy, slicing them for 100/125/150/175 +50% AD before using them as a launch pad and jumping back 750 range units. stuns for 1/1.25/1.5/1.75 seconds. Swaps to ranged after this.

In ranged: Take Control: Target dash: 750 ranged:

Champion Shoots the enemy in the foot, rooting them for 1 second before dashing to them and dealing 100/125/150/175 +50% AD damage, Swaps to melee after this

(note: Both forms have DIFFERENT CD’s, besides the Ult)

2 Comments

Bolwinkel1/18/2015, 6:15:15 PM1 votes

Holy fuck that attack range and base move speed. 750 is greater than the turret range. Tristana has the largest attack range at level 18 but cait has the highest base attack range. Tristana gets around 700 attack range at level 18. With that range she is just barely in a turret's range. If a champion has more attack range than tristana when they're level 1 then it's not balanced. 375 base speed would be the highest by a lot. Starting with t1 boots would give them 400 move speed and that could be achieved at level 1. It's like MF passive but it never runs out. 4.75 HP regen over what duration? 1 second, 5 seconds, 10seconds? I hope it means 5 seconds because that would be normal base health regen.