I still think we need more uses for the Phage item..

ZenithEevee··26 votes·1,650 views

I mean.. lets look at it like this.. Zeal has 3 uses, Sheen has 3 uses.. Why does Phage only work into TF? And can we make Entropy work into Summoners Rift, with a slight nerf to its Active for just SR?

I mean, for example, another use..

Phage + Vampiric Scepter + 550 gold

Blood Hook

+40 damage +300 health +10% Life steal

Passive: Rage: Hitting an enemy will grant you 20 MS, Kills grant 60 MS, Halved for ranged champs.

Active: The next AA will make champion jump to target, decreasing enemy MS by 10%

i mean, just an idea..

11 Comments

BastionKross8 votes

item 3044 used to build into item 3022. If it did again, it might help both items out. Phage gets to build into more than one item, and mallet gets to not have such a crappy build path.

LupusNox1 votes

This so much

TheKingDodo4 votes

Ban hammer: Phage + Brutalizer + 420 gold +200 health +50 attack damage Passive UNIQUE: +10% cooldown reduction UNIQUE: +10 armor penetration Unique – Rage: Basic attacks grant 25 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. The movement speed bonus is halved for ranged champions. Active – Get dunked: Next basic attack on a champion will give the player 2000 ping for 30 seconds (60 second CD)

i mean, just an idea... (guess it's sorta broken... easily abused by LeeSin )

DarthSidious882 votes

Good idea! I have always thought about giving phage a second use as well, considering how I always buy phage when I am playing fighter champions, who don't need the extras in Trinity Force. I think adding phage into the Frozen Mallet build would be good as well.

Messaiga1 votes

I can see this item's active getting abused by a good amount of mobile champions (Lee Sin, J4, Jax). Though I would like to see that active on an item that would make it attractive to other champions, namely the ones that would be good with it but not broken (Skarner now has lots of chances to impale, Singed could use it to get a good flip, same for Voli. This active should probably be incorporated into an item that tanks would only make use of, to be honest.

Also, unless this were a blink it would look pretty wonky, since I doubt riot would make new animations for every champion just to make an item with this active.

As for a good item that has health and AD for bruisers, why not just push Black Cleaver in that direction so bruisers make the best use of it while assassins can't abuse it (increase HP to 400, reduce AD to 35).

Delioth1 votes

To bounce off how wonky the active would be, it could get really weird for anything with range. I mean, would it put you right next to someone? In which case it's really awkward for any squishy ranged- there's an active that I really shouldn't use. EVER. Also range? Does it calculate range from my champion? Does it calculate range by the edge of AA range? All of it would be weird.

However, I am open to something else for Phage.

DarkenedSoul4201 votes

Agreed, or a tankier item like phage+kindlegem so you can have extra health and cdr for a good utility item that tanks can buy

Rebonack1 votes

Enable Entropy on Summoner's rift?

It's Phage + Pickaxe. It has an active that's basically a super-charged Red Buff for 8 seconds.

TerrifiedApe1 votes

I've been wondering about this for some time as well, its so silly to see trinity builds on champs that dont even use mana or ap merely because the item is still effective for them. Better options please. item 3044 passive should be built upon to give it a true upgrade path, seeing as how every other item in trinity possess this as well. Example, item 3057 true upgrade is item 3100 .

Seeing as how the item 3044 is supposed to be the tankier portion of item 3078 , maybe build on the passive with a slight tweak (not much since its powerful already) and give more hp and health regen with a bit more ad. This opens the item up to be viable for top, jungler and even a late game item for melee support.

HeadHonchkrow1 votes

Yeah, Entropy looks really cool and I want it on sr. item 3184

Aquodox1 votes

The items concepts sound like fun. I wanna give it a try!

Recipe: Phage + long sword + 500 gold

= 35 ad + 250 health

Unique Passive: attacking an enemy grants 25 ms. Unique Active: Grants 50 ms for the next 2 seconds and disabling the passive when the enemy is slowed. The first enemy hit with an AA within the two seconds have their movement speed reduced by 30 for 2 seconds and have their armor and magic resist reduced by 10 for 2 seconds. 1 minute cd, reduced by 20 seconds on champion kill and assist.

OR

Recipe: phage + chain vest + ruby crystal + 300g

= 30 ad + 50 armor + 500 health

unique passive: being attacked by enemy champions reduces slows by 10% and increases ms by 20, increasing by 4 for every instance of champion damage, stacking 5 times for a total ms increase of 40. Decays over 2 seconds.

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