I still think we need more uses for the Phage item..
I mean.. lets look at it like this.. Zeal has 3 uses, Sheen has 3 uses.. Why does Phage only work into TF? And can we make Entropy work into Summoners Rift, with a slight nerf to its Active for just SR?
I mean, for example, another use..
Phage + Vampiric Scepter + 550 gold
Blood Hook
+40 damage +300 health +10% Life steal
Passive: Rage: Hitting an enemy will grant you 20 MS, Kills grant 60 MS, Halved for ranged champs.
Active: The next AA will make champion jump to target, decreasing enemy MS by 10%
i mean, just an idea..
used to build into
. If it did again, it might help both items out. Phage gets to build into more than one item, and mallet gets to not have such a crappy build path.
)
true upgrade is
.
, maybe build on the passive with a slight tweak (not much since its powerful already) and give more hp and health regen with a bit more ad. This opens the item up to be viable for top, jungler and even a late game item for melee support.