Irelia rework- Pushing the idea of telekinetic swords.

Grace Of Kaizen·10/28/2017, 9:38:43 AM·6 votes·543 views

Just quick ideas since Irelia is on Riot's radar. Obviously these might not be perfect, but concepts are the important part.

**P: ** Irelia's auto attacks are handled by her four floating blades. Irelia's auto attacks do not deal on hit damage, instead any on-hit damage that would be dealt to a champion is stored and displayed on the buff bar._ (The blades will also have visual effects to show how much power they've stored.) _

Irelia's autos are sent out in a four part attack, (her normal range would be slightly buffed). Every fourth slash Irelia's blades unleashe any stored on-hit damage she has accumulated. Irelia's attacks are separate from herself, and as long as she stays in range of the target during the slashes, she can move freely.

Must issue next auto after finishing the fourth flash.

**Q- ** Pretty much the same, is reset as if the dash killed the target if the target is impaled by the spirit of her blade (see E).

W -Fury of the Blades. Active: Irelia's blades gain attack speed and each slash will accumulate an additional x% of damage towards her fourth strike. Passive: When Irelia reaches below a scaling percentage of her hp her blades gain double the attack speed bonus given from Fury of the Blades.

E- Psychokinetic Apparition Irelia sends a mental image of one of her blades flying out to impale the first champion struck. The blade remains in the target for x seconds. Four charges. Short Cd. (Feels similiar to her current Ultimate but much more direct) Irelia's other abilities interact differently with champions marked by spirit blades.

q- Instantly resets. Making team-fights very interesting if you take the time to set up multiple blades. Expunges blade. w- Irelia's fourth attack will expunge a blade to deal damage and stun the target for x seconds. Cannot stun the same target within x seconds, however the damage proc is endless. ((Important for R))

** R- Embodiment Of Unity** After a quick animation Irelia's spirit is imbued into her blades her x seconds. Her body is left behind and takes extremely reduced dmg. Maybe just gains mega-resistances, making %hp dmg a big counter. You now control Irelia's blades, which can now leave Irelia's body to a range of x units. Your Q will only reset off kills now. _Your w still works the same. _

Your E will now fire one of your pieces into a target. If you miss the piece will come back. If the target is impaled, your piece will remain inside the target reducing the amount of slashes needed to proc your W. Now has three charges. Blades remain impaled for the ultimates duration.

_ ((Because you can't send all four blades into someone or you'd have nothing to attack with, although if this Irelia was looking weak, adding the option to allow the fourth blade to be sent in for an execute could be really nice.))_

This Ultimate is extremely powerful if used properly. Whether tapping it on and then immediately off to ignore a tower shot, or cleaning up an enemy team by impaling the other three blades and going to town as a single sword flying through the air. This ultimate gives some interesting survivability and is great for teamfights, and 1v1s.

However good timing will be key, the blades still need to float towards targets and seeing Irelia cast her ult will probably make most people start running. Will have a decent cooldown. Probably feel very similar to a Kindred W if you turned into wolf.

Tldr: Tried doing this but honestly the amount of specifics for this is a bit much and putting just one sentence per ability is kinda tough.

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