New Item Concepts

GlobgorOFMewni·4/25/2017, 12:44:40 PM·1 votes·541 views

Now league of legends do have tons of items already and lots of combinations to try, but have you ever got the feeling like as if, its just not enough. Out of 100 games you play, you always see the same experimental build done at least 10% of the time. and the other 90% it feels like everyone else is building the same thing over, and over, and over again. I'm suggesting new items to make the game feel, less repetitive on player base builds.

Ruined Queen Scepter Ability Power - 40 Armor 80 Unique Passive - Toxic Bloodstream Spell vamp and Life steal effects at you are reduced by 20% Seeker's Arm guard 1200g + Wardens Mail 1000g + 600 combine cost

To be honest, Seeker's arm guard is only used to craft 1 item for each game mode, and well when players see the item being crafted they automatically assume oh hey they going zhonyas and prepares a strategy to waste it, to waste the efforts of people who build against zhonyas how about a new item line from seeker's arm guard that is harder to prepare for Now this item is also great for fans to guess a lore for, and one thing to think about is possibility to theorize a story, and well people likes to theorize about something, was the Ruined Queen so toxic it drove the king mad? did he marry her because his effects of lifesteal did not apply to her and thus she handled his butt? who knows

Ruined Knights Shield Attack Damage - 70 Magic Resist - 50 Armor - 50 Unique Active - Immolate for 3 seconds (25 second cool down) deals 50 (+2 per champion level) per second damage to nearby enemies healing for 50% of the damage dealt this way. Aegis Of Legion 1100g + BF Sword 1300g + 600 combine cost

Both items used to craft this only had 2 items to craft into, this idea just brings more variety. plus another wave clear item then just building Runaan's all the time. This item also gives the adc a little more security from the assassins friends.

Tiara of The Woods Movement Speed + 15% Attack Speed +20% Critical Strike Chance +20% Ability Power +60 Unique Passive - Princess's Order Allies (minions Included) within 1500 range gains additional 10% critical chance, and 10% Attack Speed Zeal 1300g + Blasting Wand 800g + 700g combine cost = 2800g

You ever get that funny good feeling and have those moments when enemy players chased you so hard that minions somehow killed him or if the fight was just barley manageable even tho you did clearly lost, the minions still killed him for you. this item was for that joke intended and you have to admit its very funny when that happens, makes the game more enjoyable. This item will cause it to be more possible for fun. also playing ability power support versions of adc champs is a thing now, and it gives support teemo a chance to better himself

Seventeenth Victims Passing Movement Speed + 15% Attack Speed +25% Critical Strike Chance +20% Attack Damage +20 health +300 Health Regen +100% Unique Passive - Self Defense Upon taking damage from an enemy champion, increase all healing by 300% for 3 seconds (25 second cooldown) Zeal 1300g + Crystal Bracer 650g + Executioners Calling 800g + 450g combine cost = 3200g

This is to give adc champs a more sense of security. You see, i am sick of seeing ADC 2017 jokes all the time, and yes i feel as if it is necessary for them to have more protection for those adc mains who have lost their sense of security.

Gloves of the Frost Flame 40 Armor 30 Ability Power 500 Health 100% bonus health regeneration 10% Cooldown reduction Unique Passive - Killing a Unit grants bonus 1 armor and 2 ability power, you can only gain 15 from minions and monster kills. After then stacks continue on epic monsters, assists, and kills Seeker's arm Guard 1300g + Crystal Bracer 650g + Kindlegem 800g + 450g combine cost = 3200g

I feel Seeker's arm Guard does have a really nice passive and yes other items have this very same passive as well but they are never in any final built items.

**Frenzied Hunger ** Attack Speed +40% Armor +40 Magic Resists +40 Unique Passive - Beyond the Afterlife For each death you recieved from an enemy champion, gain a stack of essence. Stack of Essence grants +3 Armor, +3 Magic Resist Unique Passive: Basic attack Deals an additional physical damage based on bonus 10% of Armor + 10% of Magic Resistance Recurve Bow 1000g + Aegis Of Legion 1100g + 900 combine cost

this is a Curve bow here, but how do we know its not broken? well this item is mainly intended for those that unintentional feed to have a chance to return. however its also great for champs who has a dying ability such as kog'maw and Sion... ooh god i broke the game...jkjk at most cases the max armor and magic resist build is usually around a bonus of 400 all together maximum... use a calculator , 10% of 400 is just 40 maximum bonus damage, as much as a BF Sword worth. in usual games the max feeding i have seen or maximum amount of usual death is around 15-20 which with this item translates to bonus 45-60 bonus armor and magic resist, of a usual total of 90-120 bonus defense. in technical terms this isn't at all broken as it feels once you do the math. i mean ZZ'Rot total defense bonus is 110 and we also have thornmails Yes i know idiots will try and go ham with this item, well if that happens just use the re-spawn time to push, its their own darn fault.

Omega Helmet Ability Power + 40 Magic Penetration 15% Magic Resist +35 Mana Regen +75% Unique Passive - Squadrons Advancement Allies near you gain mana regeneration equil to 5% of your ability power every 5 seconds. When an ally uses an ability refund 20% of their mana used as health returned to you Haunting Guise 1500g + Challice of Harmony 800g + 500g Combine Cost = 2800g

Unseen Vest Attack Damage + 80 Health +300 UNIQUE Passive - Immolate: Deals 5 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters. Unique Passive - Reflects 20% (+20% of your missing health) of damage from abilities back at the enemy champion Unique Passive - 20 second cooldown, Reflects any form of crowd control from the specific attack. (in terms of shrooms yes teemo deals 100% of the shroom damage to himself) BF Sword 1300g + Bami's Cinder 1100g + 800g Combine cost = 3200g

Because only a jungle item and one other item can Immolate... plus more uses for Bami's Cinder. Cause if you like the way you carry that much Oh, baby, you should go and burst yourself And if you think that I'm still trying to feed You should go and burst yourself Ill be honest it is kinda like thornmails except well has a cooldown for a piece of it and actually avoids ability damage not basic attacks. Its a form of security from bursts and assasins... also can you imagine finding a teemo shroom and getting him to poison himself from all the way across the map

These item ideas i've come up with is for defensive reasons to help lanes think of strategies

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