zyra rework.
so zyra seriously needs a rework she has sheer power thats true but she also has a short lasting root flowers with risky control (zyra has to attack champions, for flowers to attack the same target) her ult (damage/knock up) can be avoided easy her passive is more than broken (weird hitbox) and she has no mobility
so here is what i suggest (note i played around with the names) :P everything is debatable^^
1 passive (Dark Flower Wings) that allows zyra to fly having increased movement speed (basically just a mov speed buff for mobility.)
2 (Root Trap) her Q zyra spouts vines with thorns in a specific radius that starts to swing around causing magic damage to any in that radius being hit
2.1 (Thorn Flora) (Q with W the seed) the seed spouts a flower of thorns prioritizing minions causing magic damage by shooting thorns while swinging vines around in a small radius at the bottom, until the flower dies. (wave farm)
3 W (Sleeper Cell) remains same cept name ^^
4 E (Vine Grasp) zyra commands a surge of vines towards an opponent grasping them completely and immobilizes them for 0,25 - 0,50 - 1 - 1,25 - 1.50 seconds
4.2 (Splinter Vine) ( E with W the seed) the seed spouts a vine/flower wrapped in thorns prioritizing champions over minions and monsters shooting thorns that slow down any opponent champion (not minion/monster) basic attacking (Splinter Vine) receives damage (similar to thornmail.)
5 R (Nightshade) Zyra spouts a giant flower that releases a toxic cloud in a specific radius that causes dps damage, and knocks out (sleep/stun) opponents for 1 second OR (after 0,5 seconds the cloud is released vines from the flower shoot up from the ground knocking up opponents for 1 second.) allied champions, as well as zyras plants, spouted with Q and E within the toxic cloud, are healed per second.