~[Champion Concept]~ {{Shui - Woman of the Mists}}

Blumpkin Nation·12/8/2014, 4:29:58 AM·2 votes·1,024 views

Hello! I'm Sparkle Fist, and this is something I've been mulling over for the last couple of days. I thought a more interactive champion would be interesting (but hard to pull off) for League of Legends. The focus is more support role with damage at the cost of utility and vice versa. If I made any mistakes, I apologize and will try to correct them as I go. ( I accidentally refreshed the page erasing everything I had completed the first time around, so bare with me). I haven't included cool downs or other things such as cast times as of yet. I accept all types of input, so please don't be shy (but at least be constructive). With no further adue, I present to you- Shui - The Maiden of the Mist.

  • (Passive) Mist Maiden's Protection: Shui is granted bonus regeneration to Health and Mana or bonus Armor/Magic resist when an ally or enemy destroy a Mist Maiden. Shui only receives half the duration of the Health/Mana Regen, the full duration for Armor/Magic Resist, and must be nearby a Mist Maiden to gain its boon. **Bonus Regeneration: ** 6/7/8/9/10 Health and Mana per second for 5 seconds, Armor/Magic Resist Buff: 5/10/15/20/25 for 4 seconds. Note Regen can stack up to 5 times while the armor/mr buff can stack 3 times based on how many allies or enemies are affected.

  • (Q) Mist Maiden: (Passive/Active) Shui plants a rhododendron flower at a target location that grants a small radius of vision for 2 seconds and then emitting a growing circle of dense mist. Hovering your cursor over a planted Mist Maiden and activating this skill again will cause the flower to erupt in an AoE of steam that deals magic damage to all within range. The mist continues to grow in radius for up to 30 seconds if left untouched by Shui, ally or enemy champions. Allies and Enemies within the mist radius have their sights reduced. *Mist Maiden's may not be targeted until Shui has learned her (W). Vision wards will allow enemy units to bypass a Mist Maiden's time immunity and destroy it immediately as well as granting vision in and out of the fog. A max of 5 flowers may be planted at any time but Shui can only hold 1/2/3/4/5 at a time based on character level or when she ults.

Active Damage: 100/150/200/250/300 (50% AP). During the initial 2 seconds of planting a Mist Maiden, this abilities will deal its full amount of damage. After the 2 seconds, the base damage drops off at 5 damage every second (base damage will not go below 0). In return for the base damage loss, Mist Maiden's active will apply a 10/20/30/40/50% slow for 2 seconds based on the flower's longevity. The slow starts at 10% at 10 seconds of lifetime, increasing by 10% every 4 seconds. Note: Mist Maidens cannot be planted over each other to deal multiple instances of damage (Think Teemo Shrooms).

Distance Shui can Plant Flowers: 600/650/700/750/800, 2 second vision radius: 200, Mist's Radius: 200 initial, maxes at 400 at 30 seconds, Sight reduction (Ally/Enemy): 900/850/800/750/700, Max explosion base damage: 0/0/50/100/150 (50% AP), Slow Increase Intervals: 10/14/18/22/26 seconds for 10/20/30/40/50% slow for 2 seconds.

  • (W) Caressing Mists (Passive): Mist Maiden Flowers may not be targeted by ally or enemy champions for 15/13/11/9/7 seconds after being planted.

(Active by Shui): Shui manipulates the mist of a Mist Maiden flower and causes it to grow extremely dense in one direction. This causes the mist to lose its circular shape and grow into a tendril. Tendrils grow out slower in length than its radial counterpart, but will snare the first enemy champion who comes in contact with it. A second champion may be snared by the same tendril but only in a 2 second window of the first champion being snared. The second champion receives have of this effect.

Snare Duration and Damage: 1/1.25/1.50/1.75/2 second snare, 50/100/150/200/250 magic damage (50% AP).

(Active by Ally/Enemy): Upon destroying a Mist Maiden, allies are granted bonus flat health regeneration per second, while enemies are afflicted with the 'Flower Murderer debuff'. Mist Maidens are destroyed only by basic attacks and have 1 Health.

Ally Health Regeneration: 6/7/8/9/10(1% AP) health recovered per second. Being dealt damage will stop the healing effect. Flower Murderer Debuff: Enemy champions have their Armor/Magic resist reduced by 5/10/15/20/25 and are revealed for 4 seconds. Note: The health regen effect may stack up to 5 times while the debuff can only stack up to 3 times if the same target destroys multiple Mist Maidens (The duration remains 4 seconds and is only refreshed, however). Health Regenerated: (min) 60/70/80/90/100(1% AP) - (max) 300/350/400/450/500 (1% AP) Max Debuff: 15/30/45/60/75 for 4 seconds.

  • (E) Mysterious Fog (Active): Shui sacrifices one of her Rhododendron's to temporarily grant an ally or herself their protection. Mysterious Fog grants 2/4/6/8/10% bonus movement speed (doubles inside a Flower's mist radius), Stealth (Only while inside a Flower's mist radius), a bonus to their next basic attack and removes the sight penalty while inside a Mist Maiden flower's radius. The effect and stealth last until the unit attacks or leaves a Flower's mist radius (Or if a Mist Maiden expires while they are inside the mist). Basic Attack Damage: 15/25/35/45/55 base damage(20% AP) + 6/7/8/9/10% of the target's current health in magic damage. Additional Casts: Once Shui has gained her ultimate, she may cast this ability 1/1/2 additional times on different allies within 2 seconds before going on cool down.

  • **(Ultimate/R) Maiden's Command/Geyser: ** (Passive): Increases amount of times Mysterious Fog may be cast by 1/1/2.

** (First Active)**: Shui stockpiles 5 Mist Maidens for instant use and enters a 2 second state in which she may activate this ability again to use Geyser. (Second active): Geyser: Shui targets a location to summon all 5 Mist Maiden's. Clicking and dragging will allow Shui to spread them out in a wide radius or stack neatly on top of each other in a small radius. After a brief delay, all Rhododendron's explode for Shui's current level of 'Mist Maiden' and bypass the 'stacking damage' restriction. Enemies hit by multiple eruptions received only 40% of the damage.

Note: If Shui does not activate this ability before 2 seconds, she can no longer cast Geyser, and is instead granted full stacks of her passive. During this time, her passive cannot be deactivated by damage. Healing is still affected by Grievous wounds.

Max Damage Dealt: 260/390/520/650/780 (50% AP)

6 Comments

Blumpkin Nation12/8/2014, 4:32:18 AM1 votes

,,,

DiamondMatthew12/8/2014, 4:34:09 AM1 votes

Y did you delete your old post and make this one?

Interesting idea, ok concept, but not really my cup of tea.

I would love it if you commented on all 5 of my ideas, but you don't have to.

http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/43gBydKo-champion-idea-trading-reviews-we-are-all-dreaming-of-red-reply

SEKAI12/8/2014, 4:35:01 AM1 votes

Idk when designing a champ, don't make it this overloaded?