[Champion Concept]: Mau'Rin The Voidmother
Mau'Rin The Voidmother
Background I wanted to make a Void Support champion. Seeing as how all the void monsters had this theme of consumption going on I wanted to know what that might look like on a support. I figured that a support should consume anything. A support should instead focus on feeding their carry. I thought about how a momma bird catches worms to feed her young and it seemed to fit. This is kinda my first pass on the subject so let me know what you think!
Lore I don't have any written yet. If you wanna take a crack at it I'll be sure to read it.
Abilities
Passive - Cheek Pouches Mau'Rin's basic attacks deal bonus magic damage and store a portion of that damage as stacks of Food to be used with her other abilities. When Mau'Rin reaches 100 stacks of food, she gains 30% movement speed.
Q - Perch 30 Mana No cooldown Mau'Rin Sits atop an allied champion's head. Mau'Rin Takes damage instead of the ally and any Healing Mau'Rin would take is given to the host ally instead. Mau'Rin can no longer move on her own. She can still basic attack and activate her abilities as normal. If the host dashes, jumps, teleports, becomes untargetable, or is knocked back or pulled, Mau'Rin automatically detaches from the champion and remains where she is.
W - Spit up 10 second cooldown Mau'Rin fires a projectile from her mouth in skillshot line nuke. The shot deals extra damage based on how many stacks of Food Mau'Rin has stored. If Mau'Rin has Consumed a champion with her Ultimate, She fires the suppressed champion instead.
E - Swallow Active: Mau'Rin Swallows all her stacks of Food to heal herself. If Mau'Rin is perched, then the ally is healed instead. If Mau'Rin has Consumed a champion she heals and releases the champion.
R - Consume 100 Mana 100 second cooldown Mau'Rin eats an nearby enemy champion, dealing damage and suppressing them for one second. Mau'Rin can move freely during this time. Mau'Rin can reactivate Consume up to twice, to chew the champion up, refreshing the suppresssion and dealing more damage.