Fiora Rework Update

What Is Smite··4 votes·1,075 views

Just a litte fishing for information here but also a direct question towards Guinsoo. can you drop the Fiora player base some details of the current Fiora Rework you're doing? If possible could we also partake in balancing her numbers so that from Day 1 she fits the image which you so desire? In honesty the 2nd question is just an optional thing you could do so that our beloved fencer doesn't end up like the most recent Cassio Rework that Stashu rushed for Ascension/Azir. The first question is a must, we want to know how much change Fiora's ult has undergone and where it is at in its current stages. As a side note I did make a post for a Fiora rework about a month or so back with the "expirimental" ultimate you guys at Riot Games released for Fiora and I am hoping that if you find any idea's that you enjoy in that post they would somehow show up in her rework.

This is the post: http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/XeWrjBHx-fiora-rework

I, and soo many other Fiora players, are eagerly awaiting a reply and Wish you the best of luck in your current and future assignments.

7 Comments

Final GirI2 votes

Fiora is literally fine the way she is. There are so many other champs that need updates and you people are worrying about Fiora?

Boulderox1 votes

it's like yi, when you have an ability that is untargetable that does tons of damage, and then follow up on it, its kinda hard to fight. her ult is an oh shit button, and a ohko tool oh shit ult, jump to hit block, etc... turning a fight around thanks to one ability.

What Is Smite1 votes

Well lets compare a few no CC champs to the current Fiora and see what makes them more viable compared to Fiora. Katarina's innate passive allows her to get her abilities back faster than any other champion, Q applies a mark which if triggered deals additional damage to the marked target, her W deals damage in an AOE and grants her movement speed, her E allows her to jump to wards/minions/enemy champions and for a few frames she is untargetable. Ezreal's innate passive grants him more attack speed for each spell that hits, his Q has 1.1 Total AD scaling, can apply on hits, and a range longer than Blitz's pull, his W is a piercing spell which can go through multiple champions, his E is a free flash everytime it is up. Master Yi's innate passive allows him to double strike with the 2nd strike dealing half the damage of the first strike (even if it crits), his Q allows him to become untargetable for about .5s every time he casts it and the CD is reduced by 1s for every aa, his W allows him to heal himself while taking 80% reduced damage from all sources, his E grants true damage and 10% of his current AD as Bonus AD. Fiora's innate passive gives her health per 6 for every aa and ability she lands on an enemy champion (4 stacks max) or minion (1 stack only), her Q allows her to dash twice towards an enemy unit or champion, her W blocks an AA or AA enhanced ability (not the on hit effects), her E gives her movespeed and attack speed and can stack up to 3 times. Now I don't compare their ultimates because each is unique to each champion. But if we look at the 4 champions then we can see ezreal and katarina have escapes in their kits and Yi has a self heal that also majorly reduces all incoming damage. Fiora's kit lacks an escape or a strong defensive mechanism in her kit.

Boulderox1 votes

Great read btw. I feel though that looking at all these champs. Imo kat needs a rework.bad as her in every hexakill match is rediculous, and her kit is so bult for snowball without counter. Yi, his passive and q mixed is hard to.deal.with, but then have him unslowable.... and heal... that breaks the meter of everything in one champ. Ez shines on his abilites and now with the e into.shot buff, he is more deadly. He is so spammy that it is hard to.fight in most cases. Fiora is a great champ, her kit is very useful for what it does, I just feel.having two ways to.mitigate damage is a tad too strong, she may not have an escape, but if she can block a hit and deal.decent damage to turn around said fight, I find it in need of.reworking. giving her a jump mechanic I feel needs to be done so that it can't be spammed. I really would like to see her ult have some ndrawback.after use, such as ms over 1 sec or something decaying. Paired with a dash, gives her ability to.be countered and yet have her the ability to escape if need be. Side note, the problem I have with a lot of champs is that very few champs suffer drawbacks for using abilities, they all are safe now. Fids for example trades movement for a drain. Something should be lost for what you hope to gain by using an ability.

Cacapoopoopipi1 votes

I agree with you on Fiora. She has the same problem that I think Fizz has: Few risks, too much reward for going all in. Fiora's ult is the only ability that is too strong. They should either reduce the duration, or make it to where the strikes dont count towards her health regen. As is, Fiora can take on 3 enemies at a time, use her ult, kill at least 1 of them, and come out with full health. I see Fioras all too frequently turret dive and come out without even a scratch because of her ult. In my opinion, completely untargeatable abilities should be completely done away with.

xDingwithsalad1 votes

SHES LITERALLY FINE. NOT FIGURATIVELY. LITERALLY.

Final GirI1 votes

SHES LITERALLY FINE. NOT FIGURATIVELY. LITERALLY.

The definition of Figuratively is metaphorical, not literal. Literally means in a literal manner or sense; exactly. So yes, as I said, she is literally, or if you would like, exactly fine where she is.

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