Zombie-Witch Idea: Mildred
Mildred, The Brooding Terror Range: 125
|Passive | Whenever Mildred takes damage from champions, towers, or large monsters:
+30 Base Movement Speed for 3 seconds & Heals 150 damage over 3 seconds.
(Cooldown: 9 seconds)
|Q| Targetted Ability Health Cost: 30 (Cooldown 9 seconds)
Mildred charges at champion (or monster) with +%40 Movement speed for 2 seconds.
If she reaches her target Mildred deals 18% current health +(0.6 Bonus AD) and the health cost is restored.
If she does not reach her target, cooldown lowered by 2 seconds, health cost not refunded.
While charging at a unit, Mildred cannot be immobilized. Slows effect normally; silences cancel the ability; displacements cancel the spell but do not knock back or up.
|W|
Passive: Basic Attacks steal 5 armor/magic resistance and grants it to Mildred (Stacks 3 times) (Cooldown: 10 seconds)
Active: Consume 3 stacks to grant Mildred's basic attacks:
40 +(0.2 total AD) True Damage for 4 seconds.
Passive restarts to 0 stacks once active is over and starts cooldown. (Cooldown 10 seconds)
|E|
Passive: Killing a unit reduces all cooldowns by 1 second;
Active: Mildred channels for 0.75 seconds. Mildred shrieks and all enemies in a radius are marked.
All foes marked who were facing Mildred are feared for 1 second.
All marked enemies take increase damage from allies for 3 seconds.
|R|
Passive: Gain 10%/20%/30% Lifesteal
Active: Mildred infuses her heart with magic and launches it at targetted enemy champion.
On impact it deals 150/275/400 (+1. AP) magic damage over 6 seconds and slows for 50% for 3 seconds.
Enemies in a radius near the impact take 100/200/300 (+1. AP) over 6 seconds and are slowed by 30% for 3 seconds.
-Applies on-hit effects.
-Example: Lifesteal, Frozen Mallet Slow, Nami's E Ability.