Champion Concept: Avidemo, The Lost Android
My idea for a new mage carry related to one of my android OCs, a full-metal super soldier that fell from a war-filled future by accident and takes a liking to the Fields Of Justice for what occurs within: full out wars
[Q] "Propulsion Ram" - Avidemo surges forward up to 800D after a short delay, inflicting 20/35/50/65/80 (+15% AP) bonus magic damage on all enemies passed, and 40/70/100/130/160 (+30% AP) bonus magic damage on the first Champion struck. If an enemy Champion is the first unit hit, they are Stunned for 1.25s. Avidemo cannot pass over terrain with this spell. [Mana] 75/85/95/105/115 [CD] 15
[W] "Fusion Burst" - Avidemo passively inflicts 10/15/20/25/30 (+15% AP) bonus magic damage on basic attacks versus non-Structure enemies, every 5th consecutive attack inflicting 200% damage plus 25% of the target's Total Attack Damage.
[E] "Amplifier Shield" - On initial cast, Avidemo powers up a barrier of 10/20/30/40/50 (+7.5% AP) health that stacks every 2.5s to a cap of 5, remaining for 2s afterward. At any time, this can be recast to inflict 120% of the shield value in magic damage on all enemies within 250D. If the shield is at full value, all damaged enemies are also Stunned for 1.25s. [Mana] 80/95/110/125/140 [CD] 15
[R] "Optic Disruption" - Avidemo teleports to a location within 650/800/950 D after a short delay, inflicting 100/175/250 (+75% AP) magic damage on all enemies within 300D and Blinding them for 3s. If no enemies are present at the location, Avidemo becomes Stealthed for 3s instead. [Mana] 100 [CD] 160/145/130
[Ability] "Anti-Gravity Mobility" - While out of combat for 7s, Avidemo receives 15% (+1% per 80 AP) bonus Movement that scales over 5s.