Galio Rework Idea
I feel like Galio at the moment doesn't fit his lore all to well. And his kit is pretty weak, considering his win rates. So I came up with a cool idea to help fix Galio. I'll try to better explain what I'm trying to achieve with each change by leaving a note with each change.
Passive- Anti-Magic Stone (Changed): After being out of combat for 8 seconds, gain a spell shield that blocks ___ (+ Bonus Magic Resist) Ability Power. This would better fit his lore considering that he was built out of anti-magic materials that kinda counter magic. Q- Winds of War (Upgraded): Lasts for 2 seconds and deal more damage. I buffed his Q because if he lost his smashing passive then he would lose out on some damage. W- Shield of Durand (Changed): It would be the same except for the passive would be removed and, After the charge is done it creates a radius around Galio that blocks all magic casted in it or that enters it (how this would work is that for the duration of it, all magic casted in it or that enters it from the enemy team would be vaporized or whatever). This lasts for 1/2/3/4/5 seconds. Radius size is dependent on the duration of the charge. I changed it because i figured his lore says that when he enters the battle field that the enemy is unable to cast spells and whatnot. Now that would be too good of a passive so i put it into his W. E- Justice Punch (Same): Kept the same. R- Hero's Entrance (Upgraded): When casted, Galio automatically receives a fully charged shield from his passive. Base Stats- Change him so he's more tank and less burst damage. It was dumb to remove his tankiness and give him a bunch of magic damage. Make him similar to Maokai and less like Gragas. Anyway, if anyone has any questions or ideas, please feel free to share them in the comments below. Go ahead and vote on which one you like better, this rework idea or the current Galio.