Mon'koa God of the void
Lore: Traversing the fabeled howling abyss, he catches a glimpse, then momnts later bright as the day, purple as his blade. Kassadin sees it from the far north end "the void" he whispers while rift walking toward the event horizon. He approaches pondering what vile, incessant creature or thing torment runeterra with its presence this time. He readies himself as creature of varying size scurry out not out of sheer freedom but of fear. he glares back at the portal.....eyes glaring right back. A hauntingly Quiet starring contest ensues as kassadin awaits for the ceature to strike first. The ground trembles beneath him , he braces himself, yet the creature remains still. THe ground continues to shake, still standing firm. He falls to the ground yet again glances back just in time to rift walk behind the portal avoiding getting smashed by the creatures mace. But unknowingly slams into another creature just behind the portal, falls down and gets pinned to the ground. His skin free flowing as a river, his murky grin,purplish skin and deadpan eyes are enough to make the strongest noxian tremble in fear. Kassadin about looses his sanity as " two creatures how can this be"?. Not any clones anyone ever has seen the fuse together to kassadins horror, it speaks " ahhhh a preserver........place and time matter not, where are my friends,comrades.......children".
Health: 350(+101 per level) Health regen: 5.2(+.8 per level) Mana: 300(+50 per level) Mana regen: 5.5(+5.25 per level) Attack Damage: 43( +3.5 per level) armor: 20(+ 4 per level) Attack speed: 6.48(+3.5% per level) Magic resist: 30(+1.25 per level) Movement speed: 325
Passive: Blessing of the void Mon'koa has a skin tight damage blocking sheild based on 10% of his total resistances(armor and magic resist) reforms if he hasnt taken damage in
Morph(passive): A weapon forms out of Mon'koas right hand. each weapon replaces Mon'koas auto attacks ,every 20 seconds(not affected by cdr) the weapon randomly changes to another rooted for 0.5 seconds while switching weapons. All weapons deal 40 magic damage per hit unless otherwise stated
- Mace* - slows an enemy by 20% for 1 second (on-hit) and marks them,upon applying a 5th mark to an enemy or minion they are stunned sword - auto attack range is increased to 600. And 15% spell vamp Hand cannon - auto attack range increased to 700 Magic damage: 40/45/50/55/60(+90% ap)
minuscule: Mana: 80/100/120/140/160 cooldown: 20 seconds(not affected by cdr) Mon' koa shrinks to an extremely small size for 2 seconds gains an additional 20 move speed for the duration. for the duration all air based abilities,lock on abilities and ultamites miss Mon'koa. Ground based abilities, lock on abilities and ultamites have a 50% chance to hit mon'koa. All aoe effects hit regardless of air or ground based.
Void blob:(active) range: 1000 Mana: 70/80/90/100/110 cooldown: 4 Direct hit magic damage: 70/105/140/175/210(+70% ap) Magic Damage: 60/90/120/150/180(+40% ap) Flings a blob from his left hand to a target area, enemies hit directly take increased magic damage. Enemies directly hit are slowed by 40% for 2 seconds
Terror of Mon'koa:(active) Mana: 200 Cooldown:150 seconds Mon'koa splits in half, becoming 2 mon'koas . HIs health is cut in half and split evenly between the two mon'koas. Resistances remain the same value as if there was one monkoa, all his skillshots/abilities deal the same amount of damage they normally would there is just two of them now. kill one mon'koa the other lives but at half health even if the ultamite active times out. kill both(while in ult form only) to kill mon'koa completely
Thanks for readingthis mess IM looking for help clarifying and cleaning up morph and his ult. So if uyou get what I was trying to aim for with those and have any suggestions in general comment below plz thank you critisisms are appreciated.