Maret - the Sneaky Thief
Category: Melee/Assassine/Top/Thief from Demacia
Passive (It´s my stuff now!): If Maret isn´t in sight of enemies (bush or invisible) and his target doesn´t look in his direction, then he steals (autoattack range) either 10/20/30 gold at level 1/3/6 or one potion (prefers to steal the potion) instead of autoattacking. Stealing something has a channel time of 2 seconds and with another autoattack command he cancel the passive and autoattacks instead.
Stealing gold sets the passive on a 15 seconds long cooldown and stealing a potion sets the passive on a 1 minute long cooldown. He can steal one potion not until 2 minutes after the game started.
Enemies can get their gold/potion back by autoattacking 3x for gold and 5x for potions. The attacks need to be done within 5/4.5/4 seconds at level 1/3/6. The gold lies in a bag on the ground and the potion as a phial. The collector gets the stuff (everyone in the match can be collector) by going over it (Maret needs to wait 3 seconds before he can collect it). The stolen stuff has a timer of 30 seconds. The stuff can´t fall down after the time is over (the stuff can fall down by the collector as well as long as the time isn´t over; except the original owner collected it, then the stuff is save).
Q (Sneaky): Maret gets invisible/camouflaged after 4 seconds. If enemies don´t look in his direction he is invisible, if they do so he is camouflaged. Enemies within 450 units see him, if he is camouflaged. He also gains 5/10/15/20/25 movement speed and his next autoattack deals x% of the target current health (scales with bonus ad) as physical damage. Has a duration of 5/5.75/6.5/7.25/8 seconds.
Cooldown: 12/11.5/11/10.5/10 seconds Cost: 45/55/65/75/85 mana
W (Hold Still!): Maret ties his target. The target is disarmed for 1 second, silenced for 1 second and slowed for 4 seconds. Maret needs to be within 150 units range to cast the ability and hold it. It has a 1.5 seconds long animation time in which Maret can move (but needs to stay in range).
Cooldown: 16/14/12/10/8 seconds Cost: 50/57.5/65/72.5/80 mana
E (Self Defense!): Maret stabs the target with his dagger. He causes a grievous wound, deals x physical damage (scales with bonus ad) and leaves a stack on the target. A second stack causes the target to bleed for 4 seconds which deals x magic damage (scales with bonus ad). If Maret uses "Self Defense!" on a target with 2 stacks the ability deals either (which damage value would be bigger) x% of the targets missing health as physical damage (scales with bonus ad) or x physical damage (scales with total ad).
Stacks have a duration of 6 seconds and leaving a stack refreshes the timer. The stacks get lost after using the ability on a target with 2 stacks.
Cooldown: 5/4.75/4.5/4.25/4 seconds (not affected by cooldown reduction) Cost: 20/25/30/35/40 mana
R (Come With Me!): Maret targets an enemy champion and then a location. He swings his cloak forward (the area of effect is a cone in front of him; animation time is 2 seconds long). If the target is under his cloak after the animation, then they both get teleported to the targeted location. If the target isn´t under the cloak, then he teleports only himself to the location. He can teleport to a location within 1000 units range. Both targets are marked on the minimap through a red cross.
Cooldown: 145/100/75 seconds Cost: 100 mana
Stats:
Health Points: 600 (+97 per level) Mana: 200 (+40 per level) Attack Damage: 62 (+2.22 per level) Attack Speed: 0.701 (+3% per level) Armor: 28 (+4 per level) Magic Resistance: 33.5 (+1.25 per level) Movement Speed: 335 Attack Range: 125
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