Kisk The Hextech Gargant
Passive- Hextech Fuel - Instead of mana all of Kisk's abilities use Fuel, Kisk starts with a maximum of 100 Fuel. When Kisk kills an enemy champion she gains 2 stacks of Tank Upgrade, increasing her maximum Fuel by 12(1 stack is awarded for an assist granting 6 Fuel)
Q- Switch it Up! Fuel Cost:0 Cooldown: 7/6/5/4/3-Passive: Kisk restores 2/4/6/8/10 Fuel with each basic attack. Rifle Mode- Each basic attack while in rifle mode has an 11/14/17/20/23% Chance to deal 10% of your AD as bonus physical damage on hit. While in Rifle mode Kisk's attack range is 530 she gains 2/4/6/8/10% bonus movement speed and ignores unit collision when within a certain range of an enemy champion. Revolving Pile Bunker Mode- Each basic attack while in Revolving Pile bunker mode has a 14/18/22/26/30% Chance to deal 40% of your AD as bonus physical damage on hit. While in Pile Bunker Mode Kisk's attack range is 200 and she gains 5/10/15/20/25 Bonus armor and magic resist. When you switch to pile bunker mode your next basic attack will dash towards an enemy knocking them up and dealing 150% of your AD in Physical damage, reducing the targets movement speed by 30% for 2 seconds. This ability is not affected by cooldown reduction.
W- Blaze Lance Fuel Cost:40 Cooldown: 10/9/8/7/6- Kisk comsumes 40 Fuel to fire a large blazing lance in a line, dealing 40/80/120/160/200(+55% AP) Magic damage to enemies in a line. If the lance hit's an enemy you may cast it again for the same Fuel Cost to have it deal 50% bonus damage and reduce the movement speed of enemies hit by 50% for 1 seconds.
E- Maximum Overdrive! Fuel Cost:1st:50 2nd:50 Cooldown: 14/13/12/11/10- 1st Cast: Kisk dashes to a target location dealing 70/120/170/220/270 (+100% AD) Physical damage to all enemies in the area. 2nd Cast: Kisk Knocks up all enemies in a cone stunning them for 1 second after they land.
R- Explosive Power! Fuel Cost: 10/s Cooldown: 4- Passive - This is only Usable in Pile Bunker Mode Kisk's maximum Fuel capacity is increased by 20/40/60 Fuel. Active (Toggle) - Kisk loses her composure and attacks recklessly. Whenever this skill is toggled, her basic attacks deal 120% damage to all enemies around the target enemy unit (including the target itself). If the target enemy unit is too far from her melee range, she dashes forward and deals 40/100/160 (+80% AD) bonus physical damage to all enemies she passes through. The first dash makes her lose 20 Fuel while the subsequent dashes will only make her lose 10 Fuel per dash. This skill consumes 10 Fuel per second and clicking it again will toggle off the effect.