Zafar, the Night of Silent Death
Zafar, The Night of Silent Death.
Base Stats: Health:445 (+85) Health Regen: 6 (+.6) Mana: 260. (+40) Mana Regen: 7 (+.65) Range: 125 Attack Damage: 53 (+3.5) Attack Speed: .653 (+3) Armor 15 (+3) Magic resist: 26 (+1) Movement Speed: 345
Passive: Severe Wound: When any enemy champion is hit by any of Zafar's damaging abilities, you will receive a severe wound. Bleed Damage: 10, 25, 40, 55, 70, 85, 100, 115, 130, 145, 160, 175, 190, 205, 220, 235, 250, 265. Ratio .2 of bonus AD Severe Wounds do not stack
Q: Dashing Assault: Zafar dashes to a target and stabbing him with both of his knives. Once he stabbed the enemy he then takes his knives out doing additional damage. The first part applies severe wound but the second part does not apply it. Damage when stabbed: 15, 30, 45, 60, 75. Damage when taking knives out: 15, 30, 45, 60, 75. Ratio .6 AD Cooldown: 12/11/10/9/8. Mana Cost: 55, 60, 65, 70, 75. Range: 700. Passive: When Zafar kills an enemy champion or gets an assist, this ability is refreshed.
W: X-Slash: Zafar slashes an enemy in an X shape with his knives. Zafar's next basic attack will gain a buff dealing bonus physical damage to the enemy. This applies severe wound. You can use this ability to reset your swing timer. Bonus basic attack damage: 30, 60, 90, 120, 150. Ratio .3 AD Cooldown: 9/8/7/6/5. Mana Cost: 40/45/50/55/60.
E: Triple Slash: Zafar slashes an enemy with 3 slashes dealing physical damage. You can use this right after a basic attack to reset your swing timer. Mana Cost: 50, 55, 60, 65, 70. Cooldown: 9/8/7/6/5. Damage: 60%/70%/80%/90%/100% of your total AD. On hit effects apply.
R: Instant Death: Zafar assaults a single enemy champion. Zafar positions his knives like airplane wings and dashes to the target almost instantly dealing 2 crit autos. He does this 2 more times from different angles like a triangle on the same champion thus creating 6 critical autos. The damage is then added up after Zafar finishes slashing his enemy dealing huge damage. Range: 700. Cooldown: 140/120/100. Damage: 100%/150%/200% 6 Critical autos. Infinity Edge can increase this to 250% Mana Cost: 100.
Role: Mid laner, Top laner. Purpose for the team: His one true purpose is destroying the key target of the enemy team that keeps them strong such as the ad carry or the ap carry.