Champion concept: Mytia - The Mistcaller

Xahutek·7/17/2016, 9:08:21 AM·3 votes·471 views

Hey Guys, I made out a Champion concept i want to share with you. I would love to hear your thoughts.

Mytia The Mistcaller

Look (Pictures may follow) : Girl with black log hair who wears grey blue robe and is half floating on mist and half walking. She holds a lantern in her hand. The lanterns look like orange fen fires with branches around them. Thr great ghost lantern looks like a stone totem with an orange fen fire in its mouth and mist coming out of it.

Skins: Hive queen Mytia Yellow black clothing with bee swarms as mist, bee hives as lanterns (great ghost lantern is a tree with a bee hive in it). Horrifying light makes the bees angry and there will be „angry bee sounds“.

BASE STATS: Leben: 550(+90) Lebensregeneration:8.700(+0.85) Mana: 340(+40) Manaregen: 6 (+0.8) Range: 525 Attackdamage: 57 (+3.3) Attackspeed: 0.65 (+ 1.35) Armor: 25 (+3) Magicresistance: 25 (+0) Movementspeed: 350

ABILITIES:

Passive - Mistcaller The Area around Mytia is covered by light mist. If the area is already covered by light mist it is covered by mist.

Mist The Vision of enemys in mist and light mist is decreased: light mist:

  • enemy minions: vision range decreased by 40%

  • enemy champions: vision range decreased by 15%

  • enemy wards: vision range decreased by 30% mist:

  • enemy minions: grant no vision.

  • enemy champions: vision range decreased by 20%

  • enemy wards: vision range decreased by 40%

  • Pink wards are uneffected

Mytia gains 40% additional movementspeed in misty areas

Q – Horrifying Light 3 sec 0/12/15/17/20 Mana per second Passive: If Mytia lasthits an enemy minion the soul of the Minion fights 1 second against the enemys before he dies.

Active: The mist around Mytia and all her lanterns deals 20/32/45/57/70 (+20% AP) magic damage per second to nearby enemys. Enemys in the radius get slowed by 10//15//20%.

W – Fen Fire 15//13//10 sec (3 charges) 40 Mana Mitya gives a lantern to a minion or places it on the ground. The Lantern has 3 hp (like a ward) when placed on the ground, is visible and gives vision. When the lantern orthe Minnion who carries it is destroyed it grants 10 gold.

The Area around the lantern is misty. Her Q also casts around all lanterns.

E – Despective Illusion 25//22//20 sec 100 Mana Mytia creates a wall which looks like the terrain. The wall can be created only in the jungle. There can be only one wall at once. This wall is:

  • invislible out of the mist. Enemys can move through it.
  • foggy in light mist. It slowes all enemys passing by 30%.
  • solid in mist. No enemys can move through the wall.

R – The Gohstlight (on level 1) 60/57/55/52 sec No Cost Mytia sets up the great ghost lantern. This lantern has 10 hp (like a ward). It can only be placed in terrain.

This lantern fills a big part (see image) of the map with mist. The eges of this part is only light mist. It takes 20/18/16/14 seconds until the whole area is filled.

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