Concept art to new game mode; 4v4v4

Oblivious Denial·4/25/2017, 8:24:49 PM·7 votes·758 views
Imgur: The most awesome images on the Internet

If some of y'all can't read by handwriting, it says this (top to bottom)

Niö'Kigh (pronounced Neo-Khai, switch some letters around and you get König, auf Deutsch for king) - King of the Xer'Sai, captured Noxus to fight in their arena. green = bushes blue = water (It's also water around the arena in the middle, but it's red because of the blood from the arena ;-; ) Rift Scuttlers (or a similar replacement) circle the arena. circle with a dot in it = scuttler speed boost pads C = camps R = Red buff B = Blue buff

Not Shown here: (but shown on the page) Each corner of the map will be made to look like a certain region in Runeterra. The three regions I have in mind are; Icathia, Demacia, and Freljord.

I could've made a corner for Noxus, but they already have an arena in the centre and I think too much Noxus is pretty obnoxus. :3 Notes for clarity; in base, there are 2 Nexus turrets and a turret and inhib at the entrance into the base. The entrance between the lanes would be similar to the entrances between the lanes on SR (only your team can enter through).

Feedback appreciated.

11 Comments

FloRaider424/25/2017, 8:38:46 PM2 votes

Let's start with the age old question of 3 team maps:

  • How do you prevent teams from ganging up on each other ?

  • What does a defeated team do when the match hasn't ended yet ?

Terozu4/26/2017, 1:03:12 AM1 votes

I have an idea... You should make it so when one team is dead, they can control the scuttlers, just for the fun of it.

Mordius4/26/2017, 5:42:14 AM1 votes

How would you win? Do you have to destroy both nexuses or just 1?