End of year rewards proposed changes

Squid Lips··1 votes·900 views

Without turning this into too much of a rant, I find the end of year rewards to be incredibly annoying. I absolutely loved that a couple years ago, everyone got the yearly skin for participation. I hate to complain about RIOT not handing out freebies, but this is downright depressing. The problem is that the skin is too difficult to obtain, which is coupled with the other things being lackluster. It's outright insulting to be shown the splash of the reward skin, not to mention all of the excessive hype RIOT adds to it, when I have no chance of getting it. I'm sure other players feel similar frustration.

I think that the reward tiers should be reorganized so that most players will get the cool reward, while the players in higher leagues will get more subtle things to show off their prestige. 73% of players are edged out of the reward. I'm sure that even extending it to Silver(43% of players) would be a sufficient change, while still allowing the skin some prestige. The higher ranked players could get rewards such as a ward skin, chat coloration, tiered icons, etc. I would recommend switching the loading screen border and banner trim with the skin.

I am aware that skins cost money to make, and by handing out skins RIOT is losing a bit of money. If they made no skin at all, it would be better because it is frustrating to see them catering to the 27%. If they are making it and giving it out anyway, it really isn't too hard to make a ward skin aside of animations for the higher tier rewards. I realize that by including more people, the skin loses prestige. The problem is that the skin often doesn't get used by the people who earned it, which wastes the time and effort of making it. The other possibility is that they do use it, and the reaction to the skin is usually much more contempt than admiration. Looking at the stats, I realize the reason that "ELO Hell" exists is because the leagues are so immense. This change would at least remove the insult to injury of being stuck and losing out because of it.

I would love to get feedback from anyone, however excessive flaming without an actual argument will be ignored.

Edit: another possibility is to fix the underlying problem of league distribution. namely that there are 7 leagues and yet a vast majority of players are placed in the lowest 2. Even excluding master and challenger as special leagues leaves 5 normal ones with 73% of players in the lowest 2.

10 Comments

BakedLotion3 votes

Well, if they just handed it out to everyone it wouldn't be a goal now would it? The whole point is to hand it out to people who completed a certain achievement not hand it out to people who don't even try to get it It's a skin. Riot is greedy. They don't give free stuff without you working for it

Black Uethel1 votes

what he said is so true. I was in bronze once but i pushed for gold and got it, and it wasn't super hard to do

Squid Lips1 votes

My point is that the achievement is a little lofty. It would be great if 50% or so got it.

Squid Lips1 votes

bump

PoopHard1 votes

I absolutely loved that a couple years ago, everyone got the yearly skin for participation.

No, there have always been skins for only gold+.

Squid Lips1 votes

I got Judgement Kayle without having even played ranked that year. I'm pretty sure everyone got one for playing at least 1 or maybe 10 games of any mode.

Frostbutt1 votes

Instead of appealing to riot to turn this skin into a free gift, go and earn your Gold rank.

Squid Lips1 votes

That is much easier said than done. Even if I personally go for gold, it doesn't help the fact that it is still overly-exclusive. I'm not claiming to be good, and have no chance at gold without shenanigans.

Frostbutt1 votes

So a skin that shows your skill is too exclusive?

I would be perfectly fine with Riot releasing Diamond+ skins, because they deserve it.

(BTW, I'm a mere Silver V on OCE. If that matters)

Squid Lips1 votes

The problem is that the tagline "be victorious" is pretty terrible because ~75% of players will try and fail. This is by design, and I think that design is flawed. Players should be a little more evenly distributed throughout the leagues

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