Dear Riot: How damage types work

Squid Lips·8/6/2015, 6:04:23 AM·1 votes·511 views

Vayne is bad enough with silver bolts and now Fiora is an even bigger fail. The reason why is damage and how to counter it.

Health is a starting point, but doesn't make you survive by itself. Physical damage is countered by buying armor. Magical damage is countered by buying magic resistance. True damage cannot be reduced, so it's only counter is buying more health because it will do a smaller percentage of your maximum health... If you don't see the problem, I'll wait.

Percent max health true damage is something that should never exist. It is absolutely uncounterable short of invulnerability. Even Alistar's damage reduction doesn't keep him safe. Silver bolts make me want to slam my head on the desk sometimes. 8% in three attacks. With max attack speed, any champion dies in five seconds. This ignores healing and regeneration, but it also ignores anything else vayne has, even the flat damage on silver bolts.

According to Fiora's wiki at level 13 with 200 bonus AD(fairly reasonable and to give nice round numbers) she deals 7% max health per vital. Vitals refresh 0.5 seconds after the previous one was activated resulting in any champion dying in as little as ~7 seconds. Assuming her ult uses her normal passive, it would deal 28% max health on a successful ult.

To clairify, if there was a champion with one million health, one million armor, one million magic resistance, and 99% damage reduction... vayne could kill them in 5 seconds with max attack speed, or 12.5 attacks. Considering ignite/grievous wounds... not even heals and regen would be terribly effective.

Edit 1: I know that Vayne as a champion has counterplay. I'm talking about only silver bolts and their damage. In practice vayne will kill at least half of any given team primarily through physical damage, it partially invalidates the Vayne argument, but not the percent max health true damage argument.

Edit 2: I just saw an article about the Garen rework including true damage percent max health mechanic. Did something happen at riot offices? Was the one guy who likes vayne way too much and hates tanks just as much the only one who stayed? It is actually funny how pathetic the damage is too. Only one one given person on the enemy team will be killed in ~60 seconds. I don't even care to fully calculate, but here is a little. One level 16 spin deals 10% max health if the whole thing hits. basic attacks each deal 1% max health for 2.5% max health with max attack speed... max attack speed garen new meta? nope, just play vayne who has a much better attack already.

Edit 3: here is another fun hypothetical. 100% max health as physical damage will only deal about 50% to 75% max health as actual damage. 100% max health as magical damage is about the same. 100% max health as true damage will kill every single time, with the only exception being total invulnerability.

7 Comments

Cowgirl Ed8/6/2015, 6:08:33 AM1 votes

but vayne has short range!!11 lmao vayne mains

yes, vayne is retarded atm. did you play against a devourer vayne yet?

Deep Terror Nami8/6/2015, 6:09:03 AM1 votes

Vayne admittedly has little counterplay to her 3 stack true damage. Fiora's has an internal CD and very specific facing/position restrictions plus no switching the target it's on though; I don't think it's fair to say they are comparable in effectiveness.

That is just my position on comparing the two, and has nothing to do with how good they are individually. I have yet to use her (not a PBE participant), and anxiously await her on live :3

Professor Ward8/6/2015, 6:11:33 AM1 votes

this needs to be read by every lol player especially rito, and especially that last paragraph. Finally an op vayne thread that makes sense

Squid Lips8/6/2015, 6:36:50 AM1 votes

One bump for feedback before bed

Squid Lips9/24/2015, 6:17:53 AM1 votes

Can I resurrect the thread for a second?