A list of changes for many champions that IMO would make them much more intresting and dynamic
: Have Annie actually throw tibbers with a cast time kind of like veigar 'E' but an animation to make the skill look and feel more real than point click five man stun
: Have Eve receive more gold and possibly a buff for getting stealthy assassination kills which should be more to her kit to begin with
: So heimer is an scientist/programmer type person/yordle. So how about he can program his turrets. He will have a list of icons like kindred where turrets can focus either minons/lowest health unit/champions/random. This can change the color of the turret or look and make heimer more strategic than illuminati triangle
: Rework fiddlesticks so he actually fits into the game. For starters take his fear and turn it into a mult targetable one like volibear. Also, allow his drain to be more of a sap where he can throw a skillshot at someone and if it hits will do x damage with whatever ratio over a certain amount of time kind of like trundle ult.
:Allow teammates to count for killing tentacles and to counter balance allow illaoi to be able to hit up to two targets at once with e but the first champion spirit killed gets the tentacle debuff.
: allow tryn's rage to work like renekton where his abilities post 50 rage will cost rage but will have more to it. Q: more healing based off of rage. W: make the slow less and the slow increases based on rage. E: A farther spin + Slow for anyone hit by the spin once post 75 rage.
: Draven get's boo'd whenever he dies.
: Change one of Cass' abilities to match more of a snake like feeling. "Snake Bite" Bite a target doing 'X' damage which will do 'X' + (Ap Ratio) damage over 'Y' seconds.
None of these changes are required or the game is ruined without these I just believe that they would be more interesting fun and unique if champs had these kinda changes. Suggest any changes please for any champion and I want to see them.