Champion concept Vemcel, The Blightborn
A champion idea i came up with a little while ago. He's be fogging my head a bit so I just decided to type this out. Maybe it will catch somone's eye.
Lore:
Before he was born Vemcel's spirit fought a blight which sought to end life. After fighting centuries to seal it away Vemvel only had one other mean to stop the infection,Vemcel breed himself a body to carry the blight. Forever haunted by the whispers of destruction Vemcel fights to keep his sanity and to forever keep the blight sealed from the universe by imprisoning it in his new forms for eternity.
Role: In-game my idea around Vemcel is meant to be an early game pacifist and a late game monster. A sort of counter to anyone who are those unstoppable late game juggernauts. Along with this, he is made to go to any position. Ranging from being a hybrid assassin to a indestructible tank depending on how Vemcel chooses his evolutions.
I hope you enjoy the idea of Vemcel The Blightborn.
Passive-Will of the Blightborn Vemcel chooses a path to follow to influence his abilities and their power. Choosing the path of the Blightwielder will make Vemcel's abilities more damaging while choosing the path of the Savior will make Vemcel's abilities more defensive.
Vemcel get's four choices to choose and change his path and scaling. Level 1, 6, 11 and 16
Q:Destruction of the Blight-active/skillshot
Savior lvl 1-Vemcel creates a shield around himself. Savior lvl 2-Vemcel reduces the total amount of damage done to him. Savior lvl 3-Upon activation Vemcel's shield spreads to all nearby allies. Savior lvl 4-Vemcel reduces the total amount of damage take by him and all nearby allies.
Blightwielder lvl 1-Vemcel projects ball of energy from his hand dealing damage to the first target hit. Blightwielder lvl 2-The ball doubles in size and leaves a flame trail deal damage. Blightwielder lvl 3-The ball of energy now explodes and penetrates through targets while carrying minions and monsters Blightwielder lvl 4-The energy blats after exploding arches into nearby enemies and stuns targets within the explosion.
W:Blade of Eons-Vemcel draws his blade granting him bonus attack speed and damage. Each hit draws mana-toggle
Savior lvl 1-Each attack with Blade of Eons slows the target. Savior lvl 2-Blade of Eons stuns on every 3rd strike. Savior lvl 3-Blade of Eons swings in a radius. Savior lvl 4-Upon hitting any stunned targets Blade of Eon knocks them up.
Blightwielder lvl 1-Every minion/ small monster killed with Blade of Eons increases its damage by 1%. Blightwielder lvl 2-Every Champion/Large monster killed by Blade of Eons increases it's damage by 5% Blightwielder lvl 3-Blade of Eons reduces target defenses with every third strike. Blightwielder lvl 4-Blade of Eons reduces targets defenses with each strike.
E-Survivors Will-active
Savior lvl 1-Each auto attack that hits Vemcel increases his defenses by 5 points. Savior lvl 2-Each ability that hits Vemcel increase his tenacity up to a cap. Savior lvl 3-% of the damage taken Vemcel emits in a damaging field around him. Savior lvl 4-Vemcel picks a target and redirects % of the damage taken depending on level of ability to the target. (in a radius)
Blightwielder lvl 1-Vemcel gains bonus movement speed leaving a damaging blight trail behind him. Blightwielder lvl 2-Leaps to a location (small range) gaining MS, leaving a trail while and exploding on impact. Blightwielder lvl 3-Vemcel blinks to a location (medium range) exploding in and out of reality leaving a pool of blight energy where he was and is. Blightwileder lvl 4-Vemcel blinks to a location (large range) exploding in a massive burst of blight energy.
R-Desolation of the Blight-Active
Savior lvl 2-Converts 25% of Vemcel's defenses into their mirrored damage. MR to Magic Damage and Armor into Attack Damage. Savior lvl 3-Converts 50% of Vemcel's defenses into their mirrored damage. Savior lvl 4-Converts 75% of Vemcel's defenses into their mirrored damage.
Blightwielder lvl 2-Converts 25% of Vemcel's total damage into a shield. Blightwielder lvl 3-Converts 50% of Vemcel's total damage into a shield. Blightwielder lvl 4-Converts 75% of Vemcel's total damage into a shield.
Mixing abilities right of the bat seems like a nice idea but as you can see the lower tiered abilities aren't exactly something to gawk at. What would really make the hybrid fighter Vemcel work is purely his ultimate. Giving his loads of damage and defense.
Below I've listed what the skills would react like if they were mixed.
Destruction of the Blight Savior 3-Vemcel would project a shield while to his allies while to himself reducing his total damage throwing out a ball of energy. Mixed-Vemcel would project a shield to himself reducing his total damage while projecting a massive ball of energy Blightwielder 3-Vemcel projects an exploding ball of energy giving him a shield upon release.
Blade of Eons Savior 3-Blade of Eons will swing in a wide radius slowing with each attack, stunning on third strike and stacking damage upon minion death. Mixed-Blade of Eons will slow stunning on third strike while stacking damage based on, creep and champion kills. Blightwielder 3-Blade of Eons slows while reducing defenses, stacking damage based on creep and champion kills.
Survivors Will Savior 3-Vemcel gains movement speed tenacity, damage reduction and leaves a damaging trail. Mixed-Vemcel gains tenacity,MS and defense when he leaps to a target location exploding in blight energy leaving a damaging trail. Blightwielder 3-Vemcel gains bonus deferences and MS when he blinks to a location exploding with blight energy and leaving a trail.
Desolation of the Blight Savior 2-50% of defenses are turned into damage while 25% of damage is turned into a shield. Calculated before stat boost from ult. Blightwielder 2-50% of total damage is turned into a shield while 25% of defenses are turned into bonus damage.