[Champion Concept] Sigric, the Desolator
Role: Fighter / Assassin Lane: Top
Abilities:
Passive [Bloodsipper]: Every kill or assist will add a stack of Bloodsipper.
At 5 stacks: grants 30 movement speed
At 10 stacks: grants 25% cooldown reduction when below 25% health
At 16 stacks: grants 15% attack damage to enemies that have more health than you
At 24+ stacks: grants 1 more item slot
Q [Pierce]: Shoots a clone of his blade that pierces all enemies and deals 40/50/60/70/80 physical damage (+30% AD). If it hits a champion, Sigric is granted a shield that blocks 70/75/80/85/90 physical damage for the next 2 seconds. Cooldown: 12/11/10/9/8 seconds Range: 675
W [Double Strike]: Sigric double strikes an enemy. The 2nd strike will critically hit. If he kills an enemy, the cooldown is reduced by 90%. Cooldown: 18/17/16/15/14 seconds
E [Wither]: Sigric throws his blade upwards that spins for 3/3.2/3.4/3.6/3.8 seconds and slows enemies in the area by 20%/24%/28%/32%/36%. During this ability, the Incineration Strike can be cast. Cooldown: 22/21/20/19/18 seconds Radius: 550
R [Incineration Strike]: Sigric jumps upward and grabs his blade, slowing attack speed and movement speed of all units, projectiles, and turrets by 80% for 2.5 seconds. During these 2.5 seconds, R can be clicked unlimited times to increase the damage (+4%). After the time has ended, Sigric will strike the selected enemy champion in range, dealing 200/250/300 physical damage (+90% AD)