Kun - Trekker of the Land (AP Jungle/Support)
My first of 3 Champion Designs along with Veluriyam and A'Xia. Cheers!
Kun - Ionia
Passive: **Instinct **- Kun's existence on the terrain grants him knowledge and affects his abilities. In River: every minute grants an additional 0.1 second to Kun's slows and stuns In Base: every second grants a 0.5 second cooldown reduction on Kun's W In Bush: every minute grants an additional 0.1 second on the duration of Kun's E In Dragon/Baron's Lair: every second grants a 1 second cooldown reduction on Kun's R
**Q: Stone Lion **- Kun sends out a large chunk of stone which carries him forward. Kun and the stone travel in a line, dealing damage to the first enemy hit and slowing the enemy 50% for 1.5 seconds. Magic Damage: 40 / 75 / 110 / 145 / 180 (+ 65% AP)
**W: Trekker **- Kun designates an area which lasts for 4 seconds. Upon being hit by an enemy ability, Kun negates damage and blinks to designated area (crowd control effects still apply). After the blink, Kun's slow from Stone Lion stuns enemies instead.
**E: As One **- Kun asks the land to protect his ally, creating a 300-radius area (invisible to enemy champions) which lasts for 2 seconds in which one targeted ally becomes stealthed. Enemies standing in the area will be dealt magic damage every second.
MAGIC DAMAGE PER SECOND: 22 / 34 / 46 / 58 / 70 (+ 40% AP) TOTAL MAGIC DAMAGE: 33 / 64 / 92 / 115 / 140 (+ 80% AP)
**R: The Dial of the Earth **- Kun targets a 450-radius area, dealing magic damage to enemies and turning the selected area 180 degrees.
MAGIC DAMAGE: 75/ 110 / 150 (+ 70% AP)
Notes: AA - Kun hurls stone towards enemy champion (ranged) Q: skillshot poke/engage with risk, somewhat like Quinn's dash, which puts Kun in melee range of enemy champion. At the same time, can also serve as escape mechanism W: play-maker, walking or flashing into enemy ability in order to blink and combo skillshot stun with Q. Can be used for very traumatizing jg ganks E: ability to stealth ally, confined to radius (smaller than Akali's), yet Kun's "shroud" is invisible to enemies without true sight. Damage is a fraction of Singed's poison, yet as mentioned, hidden to enemies R: Similar to Orianna ult, with only 1/3 of the damage and larger radius - but a unique CC in terms of functioning to "flip" enemy team positions, allowing squishies and low-bloods to be caught in a face-to-face encounter. Another ganking masterpiece despite Kun's relatively low damage output