New(ish) rune keystone idea.

OutlawRo··1 votes·1,392 views

I think it would be good if Riot could bring back Death fire touch as a rune keystone in the sorcery path. I know that there is the scorch but that is not exactly the same. It would be more useful on champions who have DoT abilities, like Malzahar's E and R.

3 Comments

ConcreteLamp2 votes

Well there was a reason to it being removed in the first place, kinda the same as thunderlords. It's just extra damage, everyone could take it because, why not? There's no skill involved, just hit someone and now there's a bit more damage. It doesn't feel interesting as it's not all that great to use, and you might not even notice that's it's there. Now if you take a look at the keystones we have now, they're mostly situational, you have reasons for picking some over others, it's clear when they're active and when they're not and you're able to both feel and see their effect.

OutlawRo1 votes

I understand that, but there are other keystones as well that require no skill and are not interesting to use, most of the resolve and inspiration keystones are boring, even if they can be useful. And opposing to Thunderlord's (Electrocute) it does not deal a burst of high damage, more like 1/2 or 3/4 of the electrocute damage, but as DoT and applies which every tic of ability damage. I ,for one, miss that, because i feel like many champions on which I used to run death fire touch, for example Malzahar, are not as good. Maybe the new rune keystones are good on him and i just gave up too fast on exploring them on Malzahar, but it was because none of the keystones felt as good on him as Deathfire touch did. I still think it would be a good idea if Riot would at least give it a try on PBE so the players can give their opinion after they tried it.

ConcreteLamp1 votes

{quoted}

I understand that, but there are other keystones as well that require no skill and are not interesting to use, most of the resolve and inspiration keystones are boring, even if they can be useful. And opposing to Thunderlord's (Electrocute) it does not deal a burst of high damage, more like 1/2 or 3/4 of the electrocute damage, but as DoT and applies which every tic of ability damage. I ,for one, miss that, because i feel like many champions on which I used to run death fire touch, for example Malzahar, are not as good. Maybe the new rune keystones are good on him and i just gave up too fast on exploring them on Malzahar, but it was because none of the keystones felt as good on him as Deathfire touch did. I still think it would be a good idea if Riot would at least give it a try on PBE so the players can give their opinion after they tried it.

What I meant is that both you and your opponent can see when it activates and what it does, and that it does have an affect, which is something I like a lot more about the new keystones. You get the sound, the icon over your enemy's head and an item when you proc klepto. You can see a green barrier popping up and blocking the damage when guardian goes off. Somethin like a slight increase via dot doesn't feel like you're getting as much out of the ability, even if you can see post game that you got a lot of damage out of it, unlike eletrocute where you can clearly see the big red bolt and see the chunk of health dissapearing.

There's also problems with dot effects in general, like not having an indicator for how much damage is going to do, so you don't realize you're taking as much damage as you actually end up taking.

TL:DR the new runes are great because they have big impacts on how you play, especially because the players can see and react to when it does go off, and you can observe it's effect. With a keystones centered completely around just putting an dot on an enemy, it makes it a lot less clear and less exciting to play with.

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