{Champion Concepts] Han the Spirit Predator

dargon king·12/22/2014, 5:07:26 AM·1 votes·1,496 views

melee fighter/assassin

Stats Health 550 (+78) Attack damage 57 (+1.84) Armor 12 (+2.1) Attack speed .6 (+2.5%) Magic resist 30 (+1.25) movement speed 325 mana 285 (+45) health regen .6(+.8) Mana regen .8 (+.18)

Abilities

Animal Aspect (innate): periodically gain benefits for the current stance Han is in. Every 20 sec Shark stance: Next basic attack heal 60% damage dealt Wolf stance: Summons one wolf to your aid that last for 5 sec it will follow Han and attack enemies that Han is attacking. Apply hit on effects. deal 25 magic damage (.2 Ad ratio) wolf’s health 100/150/200/250/300 (15% of bonus health) wolf’s movement speed 310 attack speed 1 Crocodile stance: Gain a shield that block physical damage. 50 (5% of maximum health)

Q- Shark Stance: Activation- Han will dashes to his target applying a bleeding DOT(.1 Ad ratio) for every .5 sec. Persistent effect: gain attack damage +5/7/11/13/15 and armor pen. 3/5/7/9/12 cooldown 9/8/7/6/5 sec bleed duration 2/2.5/2.5/3/3 Range 400 Mana cost 50/47/44/41/38

W- Wolf stance: Activation- Burst of movement speed and sight range. Persistent effect is disable for the duration Movement speed 10/14/18/22/26% Sight range increase 200/400/600/800/1000 duration 3/3.5/4/4.5/5 sec Persistent effect: gain +5/7/9/11/13% movement speed and +10/15/20/25/30% attack speed cooldown 9/8/7/6/5 sec mana cost 40/53/55/57/60

E- Crocodile stance: Activation- Han next basic attack would deal 50% more damage will cause the enemy to be root for 1 sec Persistent effect: 10/15/20/25/30 gain armor and magic resist cooldown 10/9/8/7/6 sec mana cost 50

R- Primal instinct- Whenever Han activate his next stance, the activation will be different. Shark stance: Megalodon will be unleash dealing magic damage in a line, each unit hit by the megalodon will heal Han 1.25% of his maximum health. Damage 200/320/440 (.7 Ad ratio) Range 1700 Wolf stance: Han howl give all allies a wolf companion that last for 10 sec Crocodile stance: Han slashes in a circle dealing physical damage and root enemy hit. Damage 20/40/60 (1.1 Ad ratio) Range 500 Root duration 1/1.5/2 sec cooldown 80/75/70 mana cost 100/110/120

Appearances: Lightly tanned man, slightly muscular, glowing white eyes, whitish hair, and his battle attire: robe with ripped off sleeves, Wooden sandal, leather pants, Crocodile tail for a belt, Wolf head for a hat, shark fin for bracer.

Lore One fateful day, a mother had given birth to twins. One baby was a vessel for 3 animal spirit, the other one however was taken and was never seen again. The remain one was named Han, for most of his life he spent train to control his three spirit. The Shark, Chomp, the Wolf, Fang, and the Crocodile, Scales, were the spirits. Unlike Udyr spirit, the only way to calm them was to carry a sword at all times or the spirit can leave his body and rampage all over Runeterra. As his train finish he went to explore the world. He read a newspaper and he notice something. An assassin being harass by all the leader of Runeterra to join their faction but all of them suffer severe injuries. He then stumble upon the field of justice and decide to look around. There he saw the same assassin from the newspaper and the infamous Jinx walking down hall. The assassin took his blade and everything went black for a moment. The assassin stop the rampage before it even happen, and he said “ You look familiar and judging by the spirit are you related to Udyr?” “No, who is this Udyr” “Never mind that, you shown to be a challenge. I would love to see you in combat.” Han accepted and the fight end with a draw, but one summoner saw him and ask for him to join. Unlike most summoner, this one wanted entertainment. Han refuse but the thought lingers and constantly bother him. “Join them, test your skill, Become the beast you know you are. They can’t die in the field of justice. Kill them for the thrill of the hunt. Feed your endless hunger for blood.” He knew the spirit were trying to convince him and it worked.

“Some people have choices, consider them lucky. I have to endure my spirit lust for blood and I might enjoy as well.” Han’s reason for joining.

Quote Upon selection “A shark wolf and crocodile have one thing in common…. they are predator.” Moving “Swift as the wind.” “I sense their presence” “Speed should not be taken lightly.” “What was that.” I hear footsteps.” “I got their scent.” Shark stance “There blood in the water.” “Chomp, I require your strength.” “Take them down.” “ Wolf stance “Got to go faster” “I will hunt them down” “Fang, would you kindly help me” Crocodile stance “lurking the the deep” “Scales, ready for a meal?” “Tougher the a metal sword” Taunt “Don’t worry you won’t feel the pain... yet” “Your blood will not stain my blade.” “Udyr is a weakling compare to me.” “would you said that louder” Joke “A shark is too heavy to be in a tornado.” “Have smell the other champion, they need a good scrubbing yuck.” Upon entering the battlefield with Maverick “You look like my father.” “ Are you really from the Shadow isles.”

6 Comments

Vicarious11712/22/2014, 6:44:55 AM3 votes

The mechanic concepts are cool, reminds me of that norse god from SMITE who switches stances between an offensive and a defensive one, always like him. I'd definitely differentiate more between his two stances though, and change a couple things up as well.

By that I mean both the wolf and shark stances are very offensive and an assassin needs them both at the same time, so you'd either jump in with one and immediately switch anyways, making the one obsolete past a little piece of the whole move, or you'd simply build for one and essentially ignore the other entirely. Like say the shark stance was used for a dash and a slow with the little dot, and the wolf could then be used to turn the slow into a root and either increase attack speed or to stack the bleeding dot or something. An assassin with dots would be new and unique, but it would also run a very high risk of not only falling off really hard late game but also becoming useless for the whole game if you fell behind at all.

As for the croc stance it looks almost like you just took Udyr's bear and turtle stance and combined them, but with base stats instead of a shield and life steal. So kind of boring and already been done. Instead I think it should be some kind of disengage, since it looks like he'd be an offensive fighter or an assassin, like maybe make it "Raven stance" or something and give it a leap back effect like Quinn's E but from melee range to be used after you dash in with Shark stance, and with a speed boost afterwards instead of a slow on your opponent, ya know?

The ult idea is fantastic though, I'd change the effects just out of personal preference and would focus them more towards my suggestions anyway so it wouldn't really apply to your concepts as well, so I'll walk on by that one for now at least lol

Finally, I'd think of a different character design honestly, he sounds almost identical to Udyr's appearance with a slight eastern influence. Also when I hear "Spirit Predator" I get more of a Rengar vibe then I do an Udyr one anyway, so maybe if he were some kind of beast like Rengar or just had that more predator/hunter like appearance instead of the same kind as Udyr? lol

dargon king12/22/2014, 5:07:50 AM1 votes

I am a bad writer

Look At The Time12/22/2014, 4:12:00 PM1 votes

This is basically just a repeat of Udyr...