Can we get an in game report system?
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What do you mean by in-game report system? We already have the post-game system. How would this system be used, and to what end? If you just make a thread like this with no body or context nobody is going to reply.. except me, I have a problem :<
Thought it was self explanatory ... a system ... that u can report people in game ... while they are trolling ( maybe for toxic players too? ) ... it would take a snapshot of data (chat, a pic, maybe some video ) ... and the game will be in some way refunded, or quit-able, or otherwise...
I don't like that idea, and frankly I think you didn't really sit down and think through what you're asking for. The last thing we need is more people screwing around and fiddling with reporting people instead of actually playing the game. The current post-game reporting option handles every case you bring up except making a game "refunded, or quit-able" which is a concept that flat-out would not work.
The game is more than just your team so to disband a whole match because you think somebody is "trolling" denies the enemy team their win, and I'm assuming you would want this deployed in ranked so they would also lose their LP for the match and time they invested. Finally, you have to accept the abuse case scenario(s) as being lesser than the good the system could do, which is not the case for your suggestion. Losing a match on your promos? Just have your team report somebody and disband the match, ez.
The only way around the above and other extremely abusive scenarios is to have a player support team actively filter and confirm every in-game report from your system. Do you think Riot has the manpower to do that? Further, do you believe that utilizing said manpower for filtering reports from your proposed system is more valuable than the present system, which already serves its purpose without any additional manpower?
Next is the time, money, and manpower you'd need to build, test, and deploy your system. You'd need new UI assets in-game, new menus, and new metrics to capture the "snapshot of data" that you state is needed for your system as well as a full new utility for the above player support team to analyze the data, otherwise what is the point of capturing it?
In summation: Your system has a ton of flaws, a terrifying abuse scenario, would require a massive investment of resources, and brings almost nothing to the table that the existing post-game doesn't.
i left it open ended for a reason, jerk, i am obviously not saying forfeit the match. There are obviously right ways to do it, but i was not laying down a specific way just guide lines. sorry to make u waste your breath ....
i left it open ended for a reason, jerk, i am obviously not saying forfeit the match. There are obviously right ways to do it, but i was not laying down a specific way just guide lines. sorry to make u waste your breath ....
No need to get aggro on me, friendo. I gave you criticism, not insults. I'll apologize on the double-quick if something I said was actually more rude or insulting than I thought it was, though.
[{quoted}](name=Mauve Thunder,realm=NA,application-id=ZGEFLEUQ,discussion-id=wk2QXzqz,comment-id=00000000000000000000,timestamp=2016-01-15T21:49:24.730+0000)
No need to get aggro on me, friendo. I gave you criticism, not insults. I'll apologize on the double-quick if something I said was actually more rude or insulting than I thought it was, though.
Who? Me? I'm cool.
Who? Me? I'm cool.
I probably should have quoted him. I forget some people don't use discussion view. Lemme edit that real quick so it makes sense.
I'm cool too

i would suggest, if u want to not be taken as harsh or otherwise, when giving criticism you start with " This seems like a good idea, but ... " or something. starting out constructive criticism with " I don't like that idea ... " is ... well .... ya .....
Edit: That and the whole basis for why you were writing it in the first place is flawed because i didn't give any specific "system" >-O
Edit 2: Not to mention you went on with a comment you could have suppressed " frankly I think you didn't really sit down and think through what you're asking for. " You are not wrong I did not think about specifics, but u are wrong I was sitting and I know what i was asking for. [slayer-pantheon-thumbs]
You are not wrong I did not think about specifics, but u are wrong I was sitting and I know what i was asking for
Lawl, I love it. I really didn't see that coming :]
i try [slayer-jinx-catface]
"Oops, I'm about to lose this game, let see which one will be my scapegoat this time" http://www.auplod.com/u/uopadl6d63e.png
The current system is fine. You're not taking time out of the game to stop and report someone. No risk of being AFK.
ideally u would just hit tab and click a button next to the players name so time is not wasted.
ideally u would just hit tab and click a button next to the players name so time is not wasted.
Sounds simple in theory. It may take only a few seconds to drop, click, and go. But that's the same amount of time it takes someone to gank you, too.
Again, there's nothing wrong with the current format. It's after the game is over and doesn't impact gameplay. All we have to do is remember who we are reporting and why.
um if u stop where u are vulnerable to a gank to report someone then u deserve to get killed