Chat restriction are hardly useful

Winek Chan··1 votes·256 views

Play 10 bot games and that's it. Not to mention the message it gives to some people is "nuh nuh you said bad word!!!11" rather than "Stop being toxic or you'll get a permenant ban"

I'd rather suggest that the punishment tier goes as follow:

1 day ban (fair warning) -> 7 days ban -> 14 days ban -> permenant ban

I don't see why it shouldn't be like that

9 Comments

Chermorg1 votes

[{quoted}](name=Riot Tantram,realm=NA,application-id=ZGEFLEUQ,discussion-id=unobngtr,comment-id=00220000,timestamp=2016-04-04T23:03:29.404+0000)

It's actually the opposite of that. The majority of players that receive a penalty, never receive another. That goes for every tier of punishment (most with a 10 game chat restriction never get a 25, most with a 25 game never get a 14-day, most with a 14-day never get a perma). That is why we perma-ban players if they continue their behavior after the 14-day ban.

Although that can be the perception by people who are perma banned, because they don't understand that their behavior is unacceptable.

The evidence actually does suggest that chat restrictions work. It’s a knock on the butt that the behavior is unacceptable - the vast majority of players recognize what’s wrong and don’t do it again.

Winek Chan1 votes

While the first one can be acceptable, what about the second one? The 25 game restriction seems like nothing compared to the huge gap between it and the 14 days ban. Like, the 25 game restriction is some sort of limited feature game for around 1-2 days which instantly jump to a massive 14 days of being unable to play.

I'd still suggest a 3 day ban would wake up people more than the 25 game restriction...

Chermorg3 votes

Well, the 25 game restriction is kinda a 3 day ban already - except it doesn’t provide quite the same thing. A chat restriction forces someone to actively remove their punishment. They can’t just open it, see “hey so i have a ban now” and go play another game for 3 days - and the punishment passively falls off. 25 games worth of restricted chat is something that someone’s forced to see for 25 games - at least a couple days.

Winek Chan1 votes

The fact that you can still play, still be toxic, all these factors are in it, so it's more of a limited feature play.

I just feel personally a 3 day ban would hit up harder and make them wake up.

Personally when I received my 25 game restriction I didn't bother reading much of those cards and just assumed I would get these kind of punishment everytime.

Chermorg4 votes

Being toxic in a game during a 25 game restriction almost always instantly results in a 14 day ban.

I can see your points but I also don’t like the idea of changing a system that’s working.

Winek Chan1 votes

Yes, but the fact you could ban the player for 3 days and give them a break to think about what they did better would work more. Yes it might work, but a small ban might shake it up a bit better.

But tbh my main issue is that 10 day ban followed by 25 day ban is a very small jump in punishment compared to the huge endless pit between the 25 game restriction and the 14 day bans

Chermorg1 votes

I think the huge endless pit is designed, though. It's not a linear "curve" of punishment - punishment should jump more drastically as it goes on, because obviously the first punishment didn't work.

I still think that a short ban is never a good idea - as the shorter the ban the more likely the user won't "take a break" but will instead just play another game for the couple days. A 14 day ban is two weeks without League, which any regular player would definitely notice and feel the wrath of.

ModPeriscope1 votes

The majority of players aren't toxic in chat. So, when you play out your chat restriction, you should have observed other players' chat that wasn't toxic. Even if you run into other toxic players, you still learn what's helpful and what isn't in chat.

Personally when I received my 25 game restriction I didn't bother reading much of those cards and just assumed I would get these kind of punishment everytime (sic).

Every player has to take it upon themselves to reform. It's a blatant message that never appears unless you've done something wrong.

Magical Player1 votes

I earned a one time punishment and several warnings back way back season 3 or so And Since then Never been punished The system works

More from Player Behavior

More by Winek Chan